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package zhao.algorithmMagic.operands.coordinate;

/**
 * Java类于 2022/10/10 11:51:38 创建
 * 

* 整数类型的三维坐标,该坐标点的每一个坐标轴数值都是整数类型,该坐标点是一个final,如果您需要实现一个属于您自己的坐标,您可以实现"IntegerCoordinates"接口。 *

* Three-dimensional coordinates of integer type, each axis value of the coordinate point is of integer type, the coordinate point is a final, if you need to implement your own coordinates, you can implement the "Integer Coordinates" interface. * * @author zhao */ public final class IntegerCoordinateThree implements IntegerCoordinates, Coordinate { private final int[] coordinate; private final String str; /** * 实例化一个坐标 * * @param x 坐标的横轴 * @param y 坐标的竖轴 * @param z 坐标的纵轴 */ public IntegerCoordinateThree(int x, int y, int z) { this.coordinate = new int[]{x, y, z}; str = "(" + this.coordinate[0] + "," + this.coordinate[1] + "," + this.coordinate[2] + ")"; } public int getX() { return this.coordinate[0]; } public int getY() { return this.coordinate[1]; } public int getZ() { return this.coordinate[2]; } /** * 将两个操作数进行求和的方法,具体用法请参阅API说明。 *

* The method for summing two operands, please refer to the API description for specific usage. * * @param value 被求和的参数 Parameters to be summed * @return 求和之后的数值 the value after the sum *

* 两个坐标之间的每一个轴的数据之和 *

* Sum of data for each axis between two coordinates */ @Override public IntegerCoordinateThree add(IntegerCoordinateThree value) { return new IntegerCoordinateThree( this.coordinate[0] + value.coordinate[0], this.coordinate[1] + value.coordinate[1], this.coordinate[2] + value.coordinate[2] ); } /** * 在两个操作数之间做差的方法,具体用法请参阅API说明。 *

* The method of making a difference between two operands, please refer to the API description for specific usage. * * @param value 被做差的参数(被减数) The parameter to be subtracted (minuend) * @return 差异数值 difference value *

* 两个坐标之间的每一个轴的数据之差 *

* diff of data for each axis between two coordinates */ @Override public IntegerCoordinateThree diff(IntegerCoordinateThree value) { return new IntegerCoordinateThree( this.coordinate[0] - value.coordinate[0], this.coordinate[1] - value.coordinate[1], this.coordinate[2] - value.coordinate[2] ); } /** * 将两个操作数进行求和的方法,具体用法请参阅API说明。 *

* The method for summing two operands, please refer to the API description for specific usage. * * @param value 被求和的参数 Parameters to be summed * @return 求和之后的数值 the value after the sum *

* There is no description for the super interface, please refer to the subclass documentation */ @Override public IntegerCoordinateThree add(Number value) { int v = value.intValue(); return new IntegerCoordinateThree( this.coordinate[0] + v, this.coordinate[1] + v, this.coordinate[2] + v ); } /** * 在两个操作数之间做差的方法,具体用法请参阅API说明。 *

* The method of making a difference between two operands, please refer to the API description for specific usage. * * @param value 被做差的参数(被减数) The parameter to be subtracted (minuend) * @return 差异数值 difference value * There is no description for the super interface, please refer to the subclass documentation */ @Override public IntegerCoordinateThree diff(Number value) { int v = value.intValue(); return new IntegerCoordinateThree( this.coordinate[0] - v, this.coordinate[1] - v, this.coordinate[2] - v ); } /** * 将当前对象转换成为其子类实现,其具有强大的类型拓展效果,能够实现父类到子类的转换操作。 *

* Transforming the current object into its subclass implementation has a powerful type extension effect, enabling the conversion operation from parent class to subclass. * * @return 当前类对应的子类实现数据类型的对象。 *

* The subclass corresponding to the current class implements objects of data type. */ @Override public IntegerCoordinateThree expand() { return this; } @Override public String toString() { return this.str; } /** * @return 该浮点坐标的维度数量,每一个坐标都有不同的维度,获取到所有维度的数量,有助于定位到坐标点的位置。 *

* The number of dimensions of the floating-point coordinate, each coordinate has a different dimension, and obtaining the number of all dimensions is helpful for locating the position of the coordinate point. */ @Override public int getNumberOfDimensions() { return 0b11; } /** * @return 该浮点坐标的数组形式,将浮点坐标转换成为一个数组返回出去,当然某些实现类可能会直接将数组作为一个对象的全局直接返回,这样有利于性能。 *

* In the array form of the floating point coordinates, the floating point coordinates are converted into an array and returned. Of course, some implementation classes may directly return the array as a global object, which is beneficial to performance. */ @Override public int[] toArray() { return this.coordinate; } /** * @return 该类的实现类对象,用于拓展该接口成为其子类,这里一般只需要返回实现类对象即可。 *

* The implementation class object of this class is used to extend the interface to become its subclass. Generally, only the implementation class object needs to be returned here. */ @Override public IntegerCoordinateThree extend() { return this; } }





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