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A Java Library for handling 3D spatial vector data.
/*
* Copyright 2020 Andy Turner, University of Leeds.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package uk.ac.leeds.ccg.v3d.geometry.light;
import java.io.Serializable;
/**
* For 3D Euclidean geometrical objects. The three dimensions have are
* orthogonal axes X, Y, and Z that meet at the origin point {@code<0, 0, 0>}
* where {@code x=0, y=0 and z=0} the following depicts the origin and
* dimensions. {@code
* z
* y -
* + /
* | /
* | /
* | /
* | /
* | /
* | /
* | /
* | /
* | /
* |/
* x - ---------------------|------------------------ + x
* /|
* / |
* / |
* / |
* / |
* / |
* / |
* / |
* + -
* z y
* }
*
* @author Andy Turner
* @version 1.0
*/
public abstract class V3D_VGeometry implements Serializable {
private static final long serialVersionUID = 1L;
/**
* The offset used to get the original geometry relative to {@link V3D_V#ZERO}.
*/
public V3D_V offset;
/**
* Creates a new V3D_Geometry.
*
* @param offset What {@link #offset} is set to.
*/
public V3D_VGeometry(V3D_V offset) {
this.offset = offset;
}
/**
* @param v The vector to apply.
*/
public abstract void translate(V3D_V v);
}
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