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Utility library to help making any kind of app or game.
The newest version!
/*
* Copyright 2014 Aritz Lopez
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package io.github.aritzhack.aritzh.awt.render;
import com.google.common.base.Preconditions;
/**
* @author Aritz Lopez
*/
public class ParallaxBG {
private final Background[] backgrounds;
public ParallaxBG(Background... backgrounds) {
Preconditions.checkArgument(backgrounds != null, "Background list cannot be null!");
Preconditions.checkArgument(backgrounds.length != 0, "Background list cannot be empty!");
this.backgrounds = backgrounds;
}
public void render(IRender render, long deltaNS) {
for (Background b : this.backgrounds) {
b.render(render, deltaNS);
}
}
}
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