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Ktor websocket server for building Ballast Debugger UI
package com.copperleaf.ballast.debugger.versions.v4
import com.copperleaf.ballast.debugger.versions.ClientModelConverter
import com.copperleaf.ballast.debugger.versions.v3.BallastDebuggerActionV3
import com.copperleaf.ballast.debugger.versions.v3.BallastDebuggerEventV3
public class ClientModelConverterV3ToV4 : ClientModelConverter<
BallastDebuggerEventV3,
BallastDebuggerEventV4,
BallastDebuggerActionV3,
BallastDebuggerActionV4
> {
override fun mapEvent(event: BallastDebuggerEventV3): BallastDebuggerEventV4 = with(event) {
return when (this) {
is BallastDebuggerEventV3.Heartbeat -> BallastDebuggerEventV4.Heartbeat(
connectionId = connectionId,
connectionBallastVersion = connectionBallastVersion,
)
is BallastDebuggerEventV3.RefreshViewModelStart -> BallastDebuggerEventV4.RefreshViewModelStart(
connectionId = connectionId,
viewModelName = viewModelName,
)
is BallastDebuggerEventV3.RefreshViewModelComplete -> BallastDebuggerEventV4.RefreshViewModelComplete(
connectionId = connectionId,
viewModelName = viewModelName,
)
is BallastDebuggerEventV3.ViewModelStatusChanged -> BallastDebuggerEventV4.ViewModelStatusChanged(
connectionId = connectionId,
viewModelName = viewModelName,
viewModelType = viewModelType,
uuid = uuid,
timestamp = timestamp,
status = when (status) {
BallastDebuggerEventV3.StatusV3.NotStarted -> BallastDebuggerEventV4.StatusV4.NotStarted
BallastDebuggerEventV3.StatusV3.Running -> BallastDebuggerEventV4.StatusV4.Running
BallastDebuggerEventV3.StatusV3.ShuttingDown -> BallastDebuggerEventV4.StatusV4.ShuttingDown
BallastDebuggerEventV3.StatusV3.Cleared -> BallastDebuggerEventV4.StatusV4.Cleared
},
)
is BallastDebuggerEventV3.InputQueued -> BallastDebuggerEventV4.InputQueued(
connectionId = connectionId,
viewModelName = viewModelName,
uuid = uuid,
timestamp = timestamp,
inputType = inputType,
serializedInput = serializedInput,
inputContentType = inputContentType,
)
is BallastDebuggerEventV3.InputAccepted -> BallastDebuggerEventV4.InputAccepted(
connectionId = connectionId,
viewModelName = viewModelName,
uuid = uuid,
timestamp = timestamp,
inputType = inputType,
serializedInput = serializedInput,
inputContentType = inputContentType,
)
is BallastDebuggerEventV3.InputRejected -> BallastDebuggerEventV4.InputRejected(
connectionId = connectionId,
viewModelName = viewModelName,
uuid = uuid,
timestamp = timestamp,
inputType = inputType,
serializedInput = serializedInput,
inputContentType = inputContentType,
)
is BallastDebuggerEventV3.InputDropped -> BallastDebuggerEventV4.InputDropped(
connectionId = connectionId,
viewModelName = viewModelName,
uuid = uuid,
timestamp = timestamp,
inputType = inputType,
serializedInput = serializedInput,
inputContentType = inputContentType,
)
is BallastDebuggerEventV3.InputHandledSuccessfully -> BallastDebuggerEventV4.InputHandledSuccessfully(
connectionId = connectionId,
viewModelName = viewModelName,
uuid = uuid,
timestamp = timestamp,
inputType = inputType,
serializedInput = serializedInput,
inputContentType = inputContentType,
)
is BallastDebuggerEventV3.InputCancelled -> BallastDebuggerEventV4.InputCancelled(
connectionId = connectionId,
viewModelName = viewModelName,
uuid = uuid,
timestamp = timestamp,
inputType = inputType,
serializedInput = serializedInput,
inputContentType = inputContentType,
)
is BallastDebuggerEventV3.InputHandlerError -> BallastDebuggerEventV4.InputHandlerError(
connectionId = connectionId,
viewModelName = viewModelName,
uuid = uuid,
timestamp = timestamp,
inputType = inputType,
serializedInput = serializedInput,
inputContentType = inputContentType,
stacktrace = stacktrace,
)
is BallastDebuggerEventV3.EventQueued -> BallastDebuggerEventV4.EventQueued(
connectionId = connectionId,
viewModelName = viewModelName,
uuid = uuid,
timestamp = timestamp,
eventType = eventType,
serializedEvent = serializedEvent,
eventContentType = eventContentType,
)
is BallastDebuggerEventV3.EventEmitted -> BallastDebuggerEventV4.EventEmitted(
connectionId = connectionId,
viewModelName = viewModelName,
uuid = uuid,
timestamp = timestamp,
eventType = eventType,
serializedEvent = serializedEvent,
eventContentType = eventContentType,
)
is BallastDebuggerEventV3.EventHandledSuccessfully -> BallastDebuggerEventV4.EventHandledSuccessfully(
connectionId = connectionId,
viewModelName = viewModelName,
uuid = uuid,
timestamp = timestamp,
eventType = eventType,
serializedEvent = serializedEvent,
eventContentType = eventContentType,
)
is BallastDebuggerEventV3.EventHandlerError -> BallastDebuggerEventV4.EventHandlerError(
connectionId = connectionId,
viewModelName = viewModelName,
uuid = uuid,
timestamp = timestamp,
eventType = eventType,
serializedEvent = serializedEvent,
eventContentType = eventContentType,
stacktrace = stacktrace,
)
is BallastDebuggerEventV3.EventProcessingStarted -> BallastDebuggerEventV4.EventProcessingStarted(
connectionId = connectionId,
viewModelName = viewModelName,
uuid = uuid,
timestamp = timestamp,
)
is BallastDebuggerEventV3.EventProcessingStopped -> BallastDebuggerEventV4.EventProcessingStopped(
connectionId = connectionId,
viewModelName = viewModelName,
uuid = uuid,
timestamp = timestamp,
)
is BallastDebuggerEventV3.StateChanged -> BallastDebuggerEventV4.StateChanged(
connectionId = connectionId,
viewModelName = viewModelName,
uuid = uuid,
timestamp = timestamp,
stateType = stateType,
serializedState = serializedState,
stateContentType = stateContentType,
)
is BallastDebuggerEventV3.SideJobQueued -> BallastDebuggerEventV4.SideJobQueued(
connectionId = connectionId,
viewModelName = viewModelName,
uuid = uuid,
timestamp = timestamp,
key = key,
)
is BallastDebuggerEventV3.SideJobStarted -> BallastDebuggerEventV4.SideJobStarted(
connectionId = connectionId,
viewModelName = viewModelName,
uuid = uuid,
timestamp = timestamp,
key = key,
restartState = restartState,
)
is BallastDebuggerEventV3.SideJobCompleted -> BallastDebuggerEventV4.SideJobCompleted(
connectionId = connectionId,
viewModelName = viewModelName,
uuid = uuid,
timestamp = timestamp,
key = key,
restartState = restartState,
)
is BallastDebuggerEventV3.SideJobCancelled -> BallastDebuggerEventV4.SideJobCancelled(
connectionId = connectionId,
viewModelName = viewModelName,
uuid = uuid,
timestamp = timestamp,
key = key,
restartState = restartState,
)
is BallastDebuggerEventV3.SideJobError -> BallastDebuggerEventV4.SideJobError(
connectionId = connectionId,
viewModelName = viewModelName,
uuid = uuid,
timestamp = timestamp,
key = key,
restartState = restartState,
stacktrace = stacktrace,
)
is BallastDebuggerEventV3.UnhandledError -> BallastDebuggerEventV4.UnhandledError(
connectionId = connectionId,
viewModelName = viewModelName,
uuid = uuid,
timestamp = timestamp,
stacktrace = stacktrace,
)
is BallastDebuggerEventV3.InterceptorAttached -> BallastDebuggerEventV4.InterceptorAttached(
connectionId = connectionId,
viewModelName = viewModelName,
uuid = uuid,
timestamp = timestamp,
interceptorType = interceptorType,
interceptorToStringValue = interceptorToStringValue,
)
is BallastDebuggerEventV3.InterceptorFailed -> BallastDebuggerEventV4.InterceptorFailed(
connectionId = connectionId,
viewModelName = viewModelName,
uuid = uuid,
timestamp = timestamp,
interceptorType = interceptorType,
interceptorToStringValue = interceptorToStringValue,
stacktrace = stacktrace,
)
}
}
override fun mapAction(action: BallastDebuggerActionV4): BallastDebuggerActionV3 = with(action) {
return when (this) {
is BallastDebuggerActionV4.RequestViewModelRefresh -> BallastDebuggerActionV3.RequestViewModelRefresh(
connectionId = connectionId,
viewModelName = viewModelName,
)
is BallastDebuggerActionV4.RequestRestoreState -> BallastDebuggerActionV3.RequestRestoreState(
connectionId = connectionId,
viewModelName = viewModelName,
stateUuid = stateUuid,
)
is BallastDebuggerActionV4.RequestResendInput -> BallastDebuggerActionV3.RequestResendInput(
connectionId = connectionId,
viewModelName = viewModelName,
inputUuid = inputUuid,
)
is BallastDebuggerActionV4.RequestReplaceState -> {
error("RequestReplaceState only supported on clients v4+")
}
is BallastDebuggerActionV4.RequestSendInput -> {
error("RequestSendInput only supported on clients v4+")
}
}
}
}
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