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// Copyright (C) 2000 - 2012 Philip Aston
// All rights reserved.
//
// This file is part of The Grinder software distribution. Refer to
// the file LICENSE which is part of The Grinder distribution for
// licensing details. The Grinder distribution is available on the
// Internet at http://grinder.sourceforge.net/
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
// HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
// STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
// OF THE POSSIBILITY OF SUCH DAMAGE.
package net.grinder.communication;
/**
* Class that manages the sending of messages to a server.
*
* @author Philip Aston
**/
public final class ClientSender extends StreamSender implements BlockingSender {
/**
* Factory method that makes a TCP connection and returns a corresponding
* {@code Sender}.
*
*
* This class only supports synchronous communication, so the server can only
* use {@code address} for identification purposes. For asynchronous
* communication, see {@link ClientReceiver}.
*
*
* @param connector
* Connector to use to make the connection to the server.
* @param address
* Identifies the client process.
* @return The ClientSender.
* @throws CommunicationException
* If failed to connect.
*/
public static ClientSender connect(Connector connector, Address address)
throws CommunicationException {
return new ClientSender(new SocketWrapper(connector.connect(address)));
}
/**
* Factory method that makes a {@code Sender} around the existing TCP
* connection owned by the supplied {@code ClientReceiver}.
*
* @param clientReceiver We create a paired {@code Sender} for this
* {@code Receiver}.
* @return The ClientSender.
* @throws CommunicationException If failed to connect.
*/
public static ClientSender connect(ClientReceiver clientReceiver)
throws CommunicationException {
return new ClientSender(clientReceiver.getSocketWrapper());
}
private final SocketWrapper m_socketWrapper;
private ClientSender(SocketWrapper socketWrapper)
throws CommunicationException {
super(socketWrapper.getOutputStream());
m_socketWrapper = socketWrapper;
}
/**
* {@inheritDoc}
*/
@Override public void shutdown() {
// Close the socket wrapper first as that needs to use the socket.
m_socketWrapper.close();
super.shutdown();
}
/**
* Send the given message and await a response.
*
*
* The input stream is that of our socket. This method should only be used
* where the sender can guarantee that the input stream will be free for
* exclusive use - we don't lock out external processes from interrupting the
* stream.
*
*
* @param message
* A {@link Message}.
* @return The response message.
* @throws CommunicationException
* If an error occurs.
*/
public Message blockingSend(Message message) throws CommunicationException {
final MessageRequiringResponse messageRequiringResponse =
new MessageRequiringResponse(message);
final Message result;
synchronized (m_socketWrapper) {
send(messageRequiringResponse);
final Receiver receiver =
new StreamReceiver(m_socketWrapper.getInputStream());
result = receiver.waitForMessage();
}
if (result == null) {
throw new CommunicationException("Shut down");
}
else if (result instanceof NoResponseMessage) {
throw new NoResponseException("Server did not respond");
}
return result;
}
/**
* Send a no-op message that keeps this connection alive.
*
* @throws CommunicationException
* If the connection has been terminated.
*/
public void sendKeepAlive() throws CommunicationException {
send(new KeepAliveMessage());
}
}
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