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GLSL Preprocessing with the C Preprocessor in Java - based on JCPP
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/*
* Anarres C Preprocessor
* Copyright (c) 2007-2015, Shevek
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
* or implied. See the License for the specific language governing
* permissions and limitations under the License.
*
* Modified by the contributors of glsl-preprocessor.
*/
package io.github.douira.glsl_preprocessor;
import java.io.*;
import java.nio.charset.Charset;
import edu.umd.cs.findbugs.annotations.NonNull;
/**
* A {@link Source} which lexes an {@link InputStream}.
*
* The input is buffered.
*
* @see Source
*/
public class InputLexerSource extends LexerSource {
/**
* Creates a new Source for lexing the given Reader.
*
* Preprocessor directives are honoured within the file.
*/
public InputLexerSource(@NonNull InputStream input, Charset charset) {
this(new InputStreamReader(input, charset));
}
public InputLexerSource(@NonNull Reader input, boolean ppvalid) {
super(input, true);
}
public InputLexerSource(@NonNull Reader input) {
this(input, true);
}
@Override
public String getPath() {
return "";
}
@Override
public String getName() {
return "standard input";
}
@Override
public String toString() {
return String.valueOf(getPath());
}
}