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GLSL Preprocessing with the C Preprocessor in Java - based on JCPP
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/*
* Anarres C Preprocessor
* Copyright (c) 2007-2015, Shevek
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
* or implied. See the License for the specific language governing
* permissions and limitations under the License.
*
* Modified by the contributors of glsl-preprocessor.
*/
package io.github.douira.glsl_preprocessor;
class State {
boolean parent;
boolean active;
boolean sawElse;
State() {
this.parent = true;
this.active = true;
this.sawElse = false;
}
State(State parent) {
this.parent = parent.isParentActive() && parent.isActive();
this.active = true;
this.sawElse = false;
}
/* Required for #elif */
void setParentActive(boolean b) {
this.parent = b;
}
boolean isParentActive() {
return parent;
}
void setActive(boolean b) {
this.active = b;
}
boolean isActive() {
return active;
}
void setSawElse() {
sawElse = true;
}
boolean sawElse() {
return sawElse;
}
@Override
public String toString() {
return "parent=" + parent
+ ", active=" + active
+ ", sawelse=" + sawElse;
}
}