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Buildable (based on jnb) components of 2D-MR-Sim.
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/*-
* ========================LICENSE_START=================================
* mrsim2d-buildable
* %%
* Copyright (C) 2020 - 2024 Eric Medvet
* %%
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* =========================LICENSE_END==================================
*/
package io.github.ericmedvet.mrsim2d.buildable.builders;
import io.github.ericmedvet.jnb.core.Discoverable;
import io.github.ericmedvet.jnb.core.Param;
import io.github.ericmedvet.jnb.datastructure.Grid;
import io.github.ericmedvet.mrsim2d.core.agents.gridvsr.GridBody.VoxelType;
import io.github.ericmedvet.mrsim2d.core.geometry.Terrain;
import io.github.ericmedvet.mrsim2d.core.tasks.balancing.Balancing;
import io.github.ericmedvet.mrsim2d.core.tasks.jumping.Jumping;
import io.github.ericmedvet.mrsim2d.core.tasks.locomotion.Locomotion;
import io.github.ericmedvet.mrsim2d.core.tasks.locomotion.PrebuiltIndependentLocomotion;
import io.github.ericmedvet.mrsim2d.core.tasks.piling.FallPiling;
import io.github.ericmedvet.mrsim2d.core.tasks.piling.StandPiling;
import java.util.random.RandomGenerator;
@Discoverable(prefixTemplate = "sim|s.task")
public class Tasks {
private Tasks() {}
@SuppressWarnings("unused")
public static FallPiling fallPiling(
@Param(value = "duration", dD = 45d) double duration,
@Param(value = "fallInterval", dD = 5d) double fallInterval,
@Param("nOfAgents") int nOfAgents,
@Param(value = "xSigmaRatio", dD = 0.1d) double xSigmaRatio,
@Param(value = "randomGenerator", dNPM = "m.defaultRG()") RandomGenerator randomGenerator,
@Param(value = "terrain", dNPM = "sim.terrain.flat()") Terrain terrain,
@Param(value = "yGapRatio", dD = 1d) double yGapRatio,
@Param(value = "xGap", dD = 10d) double xGap) {
return new FallPiling(
duration, fallInterval, nOfAgents, xSigmaRatio, randomGenerator, terrain, yGapRatio, xGap);
}
@SuppressWarnings("unused")
public static Jumping jumping(
@Param(value = "duration", dD = 10) double duration,
@Param(value = "initialYGap", dD = 0.1) double initialYGap) {
return new Jumping(duration, initialYGap);
}
@SuppressWarnings("unused")
public static Balancing balancing(
@Param(value = "duration", dD = 10) double duration,
@Param(value = "swingLength", dD = 10.0) double swingLength,
@Param(value = "swingDensity", dD = 0.1) double swingDensity,
@Param(value = "supportHeight", dD = 1.0) double supportHeight,
@Param(value = "initialXGap", dD = 0.0) double initialXGap,
@Param(value = "initialYGap", dD = 0.1) double initialYGap) {
return new Balancing(duration, swingLength, swingDensity, supportHeight, initialXGap, initialYGap);
}
@SuppressWarnings("unused")
public static Locomotion locomotion(
@Param(value = "duration", dD = 30) double duration,
@Param(value = "terrain", dNPM = "sim.terrain.flat()") Terrain terrain,
@Param(value = "initialXGap", dD = 1) double initialXGap,
@Param(value = "initialYGap", dD = 0.1) double initialYGap) {
return new Locomotion(duration, terrain, initialXGap, initialYGap);
}
@SuppressWarnings("unused")
public static PrebuiltIndependentLocomotion prebuiltIndependentLocomotion(
@Param(value = "duration", dD = 30) double duration,
@Param(value = "terrain", dNPM = "sim.terrain.flat()") Terrain terrain,
@Param(value = "initialXGap", dD = 1) double initialXGap,
@Param(value = "initialYGap", dD = 0.1) double initialYGap,
@Param(value = "shape") Grid shape) {
return new PrebuiltIndependentLocomotion(duration, terrain, initialXGap, initialYGap, shape);
}
@SuppressWarnings("unused")
public static StandPiling standPiling(
@Param(value = "duration", dD = 45) double duration,
@Param(value = "nOfAgents") int nOfAgents,
@Param(value = "xGapRatio", dD = 1) double xGapRatio,
@Param(value = "terrain", dNPM = "sim.terrain.flat()") Terrain terrain,
@Param(value = "firstXGap", dD = 10) double firstXGap,
@Param(value = "initialYGap", dD = 0.1) double initialYGap) {
return new StandPiling(duration, nOfAgents, xGapRatio, terrain, firstXGap, initialYGap);
}
}