
org.pushingpixels.radiance.component.api.common.model.ActionRepeatableButtonModel Maven / Gradle / Ivy
/*
* Copyright (c) 2005-2021 Radiance Kirill Grouchnikov. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* o Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* o Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* o Neither the name of the copyright holder nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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package org.pushingpixels.radiance.component.api.common.model;
import org.pushingpixels.radiance.component.api.common.CommandActionEvent;
import org.pushingpixels.radiance.component.api.common.JCommandButton;
import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.InputEvent;
import java.awt.event.ItemEvent;
/**
* Extension of the default button model that supports the
* {@link ActionButtonModel} interface and repeated invocation of action
* listeners on mouse rollover. This is the default core action model set on
* {@link JCommandButton}s.
*
* @author Kirill Grouchnikov
*/
public class ActionRepeatableButtonModel extends DefaultButtonModel implements ActionButtonModel {
/**
* The button behind the model.
*/
private JCommandButton commandButton;
/**
* Timer for the auto-repeat action mode.
*/
private Timer autoRepeatTimer;
/**
* Indication whether the action is fired on mouse press (as opposed to
* mouse release).
*/
private boolean toFireActionOnPress;
/**
* Creates a new button model.
*
* @param commandButton The associated command button.
*/
public ActionRepeatableButtonModel(JCommandButton commandButton) {
super();
this.commandButton = commandButton;
this.toFireActionOnPress = false;
this.setEnabled(commandButton.isEnabled());
}
@Override
public boolean isSelected() {
return (stateMask & SELECTED) != 0;
}
@Override
public void setSelected(boolean b) {
Command command = this.commandButton.getProjection().getContentModel();
CommandToggleGroupModel groupModel = command.getToggleGroupModel();
if (groupModel != null) {
groupModel.setSelected(command, b);
b = (groupModel.getSelected() == command);
} else {
if (command.isToggle()) {
command.setToggleSelected(b);
}
}
if (this.isSelected() == b) {
return;
}
if (b) {
stateMask |= SELECTED;
} else {
stateMask &= ~SELECTED;
}
fireStateChanged();
fireItemStateChanged(new ItemEvent(this,
ItemEvent.ITEM_STATE_CHANGED, this,
this.isSelected() ? ItemEvent.SELECTED : ItemEvent.DESELECTED));
}
@Override
public void setPressed(boolean b) {
if ((isPressed() == b) || !isEnabled()) {
return;
}
if (b) {
stateMask |= PRESSED;
} else {
stateMask &= ~PRESSED;
}
Command command = this.commandButton.getProjection().getContentModel();
if (command.isToggle() && isArmed()) {
// change selection prior to firing the action event on a toggle button
if (!this.isFireActionOnPress()) {
if (!b) {
setSelected(!this.isSelected());
}
} else {
if (b) {
setSelected(!this.isSelected());
}
}
}
boolean toFireFirstAction = isArmed();
// if the button is in auto-repeat action mode, the action
// starts firing on press-down and not on press-up
if (commandButton.isAutoRepeatAction() || isFireActionOnPress())
toFireFirstAction = isPressed() && toFireFirstAction;
else
toFireFirstAction = !isPressed() && toFireFirstAction;
// no action on popup only command buttons
if (commandButton.getCommandButtonKind() == JCommandButton.CommandButtonKind.POPUP_ONLY)
toFireFirstAction = false;
if (this.commandButton.isFireActionOnRollover()) {
// the action is invoked on rollover
toFireFirstAction = false;
}
int modifiers = 0;
AWTEvent currentEvent = EventQueue.getCurrentEvent();
if (currentEvent instanceof InputEvent) {
modifiers = ((InputEvent) currentEvent).getModifiersEx();
} else if (currentEvent instanceof ActionEvent) {
modifiers = ((ActionEvent) currentEvent).getModifiers();
}
if (toFireFirstAction) {
this.commandButton.getUI().setInnerFocusOnAction(true);
fireActionPerformed(new CommandActionEvent(this.commandButton,
ActionEvent.ACTION_PERFORMED,
this.commandButton.getProjection().getContentModel(), getActionCommand(),
EventQueue.getMostRecentEventTime(), modifiers));
if (commandButton.isAutoRepeatAction()) {
// start timer
this.startActionTimer(modifiers);
}
}
// we need to stop timer when the non-action-on-rollover button
// gets pressed=false and it is in auto-repeat mode
if (!this.commandButton.isFireActionOnRollover()) {
if (this.commandButton.isAutoRepeatAction() && !b) {
this.stopActionTimer();
}
}
fireStateChanged();
}
@Override
public void setRollover(boolean b) {
if ((isRollover() == b) || !isEnabled()) {
return;
}
if (b) {
stateMask |= ROLLOVER;
} else {
stateMask &= ~ROLLOVER;
}
if (this.commandButton.isFireActionOnRollover()) {
if (b && !this.isActionTimerRunning()
&& (this.commandButton.getCommandButtonKind() != JCommandButton.CommandButtonKind
.POPUP_ONLY)) {
// action-on-rollover non-popup-only button that gained
// rollover and the action timer is not running - fire the
// first event and start the action timer.
int modifiers = 0;
AWTEvent currentEvent = EventQueue.getCurrentEvent();
if (currentEvent instanceof InputEvent) {
modifiers = ((InputEvent) currentEvent).getModifiersEx();
} else if (currentEvent instanceof ActionEvent) {
modifiers = ((ActionEvent) currentEvent).getModifiers();
}
this.commandButton.getUI().setInnerFocusOnAction(true);
fireActionPerformed(new CommandActionEvent(this.commandButton,
ActionEvent.ACTION_PERFORMED,
this.commandButton.getProjection().getContentModel(), getActionCommand(),
EventQueue.getMostRecentEventTime(), modifiers));
if (commandButton.isAutoRepeatAction()) {
// start timer
this.startActionTimer(modifiers);
}
}
if (!b) {
this.stopActionTimer();
}
}
fireStateChanged();
}
/**
* Stop the action timer.
*/
private void stopActionTimer() {
if (this.autoRepeatTimer != null)
this.autoRepeatTimer.stop();
}
/**
* Checks whether the action timer is running.
*
* @return true
if the action timer is running,
* false
otherwise.
*/
private boolean isActionTimerRunning() {
if (this.autoRepeatTimer == null) {
return false;
}
return this.autoRepeatTimer.isRunning();
}
/**
* Starts the action timer, passing the specified modifiers to the action
* event that will be fired in a loop.
*
* @param modifiers Modifiers for the action event to be fired.
*/
private void startActionTimer(final int modifiers) {
this.autoRepeatTimer = new Timer(this.commandButton.getAutoRepeatSubsequentInterval(),
actionEvent -> {
if (!isEnabled() || !commandButton.isVisible() || !commandButton.isDisplayable()) {
// stop the timer when the button becomes
// disabled, invisible or undisplayable
autoRepeatTimer.stop();
return;
}
fireActionPerformed(new CommandActionEvent(this.commandButton,
ActionEvent.ACTION_PERFORMED,
this.commandButton.getProjection().getContentModel(),
getActionCommand(), EventQueue.getMostRecentEventTime(), modifiers));
});
this.autoRepeatTimer.setInitialDelay(this.commandButton.getAutoRepeatInitialInterval());
this.autoRepeatTimer.start();
}
@Override
public boolean isFireActionOnPress() {
return this.toFireActionOnPress;
}
@Override
public void setFireActionOnPress(boolean toFireActionOnPress) {
this.toFireActionOnPress = toFireActionOnPress;
}
}
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