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Demonstrating the abilities of the Swing UI Toolkit swingset2 and swingx aka swingset3
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/*
* Copyright (c) 2005-2021 Radiance Kirill Grouchnikov. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* o Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* o Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* o Neither the name of the copyright holder nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.pushingpixels.radiance.theming.api.skin;
import org.pushingpixels.radiance.theming.api.ComponentState;
import org.pushingpixels.radiance.theming.api.RadianceColorSchemeBundle;
import org.pushingpixels.radiance.theming.api.RadianceThemingSlices;
import org.pushingpixels.radiance.theming.api.RadianceSkin;
import org.pushingpixels.radiance.theming.api.colorscheme.ColorSchemeSingleColorQuery;
import org.pushingpixels.radiance.theming.api.colorscheme.ColorTransform;
import org.pushingpixels.radiance.theming.api.colorscheme.RadianceColorScheme;
import org.pushingpixels.radiance.theming.api.painter.border.ClassicBorderPainter;
import org.pushingpixels.radiance.theming.api.painter.border.CompositeBorderPainter;
import org.pushingpixels.radiance.theming.api.painter.border.DelegateBorderPainter;
import org.pushingpixels.radiance.theming.api.painter.decoration.MatteDecorationPainter;
import org.pushingpixels.radiance.theming.api.painter.fill.MatteFillPainter;
import org.pushingpixels.radiance.theming.api.painter.highlight.ClassicHighlightPainter;
import org.pushingpixels.radiance.theming.api.painter.overlay.BottomLineOverlayPainter;
import org.pushingpixels.radiance.theming.api.painter.overlay.TopLineOverlayPainter;
import org.pushingpixels.radiance.theming.api.shaper.ClassicButtonShaper;
/**
* Base class for accented Dust
skins. This class is part of officially supported API.
*
* @author Kirill Grouchnikov
*/
public abstract class DustAccentedSkin extends RadianceSkin.Accented {
/**
* Creates a new accented Dust
skin.
*/
public DustAccentedSkin(AccentBuilder accentBuilder) {
super(accentBuilder);
ColorSchemes schemes = RadianceSkin.getColorSchemes(
this.getClass().getClassLoader().getResourceAsStream(
"org/pushingpixels/radiance/theming/api/skin/dust.colorschemes"));
RadianceColorSchemeBundle defaultSchemeBundle = new RadianceColorSchemeBundle(
this.getActiveControlsAccent(), this.getEnabledControlsAccent(), this.getEnabledControlsAccent());
defaultSchemeBundle.registerAlpha(0.5f, ComponentState.DISABLED_UNSELECTED, ComponentState.DISABLED_SELECTED);
defaultSchemeBundle.registerColorScheme(this.getEnabledControlsAccent(), ComponentState.DISABLED_UNSELECTED);
defaultSchemeBundle.registerColorScheme(this.getActiveControlsAccent(), ComponentState.DISABLED_SELECTED);
// borders and marks
RadianceColorScheme borderEnabledScheme = schemes.get("Dust Border Enabled");
RadianceColorScheme borderActiveScheme = schemes.get("Dust Border Active");
RadianceColorScheme markEnabledScheme = schemes.get("Dust Mark Enabled");
defaultSchemeBundle.registerColorScheme(borderEnabledScheme,
RadianceThemingSlices.ColorSchemeAssociationKind.BORDER, ComponentState.ENABLED,
ComponentState.DISABLED_SELECTED, ComponentState.DISABLED_UNSELECTED);
defaultSchemeBundle.registerColorScheme(borderActiveScheme,
RadianceThemingSlices.ColorSchemeAssociationKind.BORDER, ComponentState.getActiveStates());
defaultSchemeBundle.registerColorScheme(markEnabledScheme,
RadianceThemingSlices.ColorSchemeAssociationKind.MARK);
// text highlight
defaultSchemeBundle.registerColorScheme(this.getHighlightsAccent(),
RadianceThemingSlices.ColorSchemeAssociationKind.HIGHLIGHT_TEXT,
ComponentState.SELECTED, ComponentState.ROLLOVER_SELECTED);
// custom highlight alphas
defaultSchemeBundle.registerHighlightAlpha(0.6f, ComponentState.ROLLOVER_UNSELECTED, ComponentState.ARMED);
defaultSchemeBundle.registerHighlightAlpha(0.8f, ComponentState.SELECTED);
defaultSchemeBundle.registerHighlightAlpha(1.0f,
ComponentState.ROLLOVER_SELECTED, ComponentState.ROLLOVER_ARMED);
defaultSchemeBundle.registerHighlightColorScheme(this.getHighlightsAccent(),
ComponentState.ROLLOVER_UNSELECTED, ComponentState.ARMED, ComponentState.SELECTED,
ComponentState.ROLLOVER_SELECTED, ComponentState.ROLLOVER_ARMED);
this.registerDecorationAreaSchemeBundle(defaultSchemeBundle, this.getBackgroundAccent(),
RadianceThemingSlices.DecorationAreaType.NONE);
// header color scheme bundle
RadianceColorScheme headerActiveScheme = schemes.get("Dust Header Active");
RadianceColorScheme headerEnabledScheme = schemes.get("Dust Header Enabled");
RadianceColorScheme headerDisabledScheme = schemes.get("Dust Header Disabled");
RadianceColorScheme headerBackgroundScheme = schemes.get("Dust Header Background");
RadianceColorScheme headerSeparatorScheme = schemes.get("Dust Header Separator");
RadianceColorScheme headerBorderScheme = schemes.get("Dust Header Border");
RadianceColorSchemeBundle headerSchemeBundle = new RadianceColorSchemeBundle(
headerActiveScheme, headerEnabledScheme, headerDisabledScheme);
headerSchemeBundle.registerAlpha(0.7f, ComponentState.DISABLED_UNSELECTED, ComponentState.DISABLED_SELECTED);
headerSchemeBundle.registerColorScheme(headerDisabledScheme,
ComponentState.DISABLED_UNSELECTED, ComponentState.DISABLED_SELECTED);
headerSchemeBundle.registerColorScheme(headerBorderScheme,
RadianceThemingSlices.ColorSchemeAssociationKind.BORDER);
headerSchemeBundle.registerColorScheme(headerSeparatorScheme,
RadianceThemingSlices.ColorSchemeAssociationKind.SEPARATOR);
headerSchemeBundle.registerHighlightAlpha(1.0f);
headerSchemeBundle.registerHighlightColorScheme(headerActiveScheme);
// the next line is to have consistent coloring during the rollover menu animations
headerSchemeBundle.registerHighlightAlpha(0.0f, ComponentState.ENABLED);
this.registerDecorationAreaSchemeBundle(headerSchemeBundle, RadianceThemingSlices.DecorationAreaType.TOOLBAR);
this.registerDecorationAreaSchemeBundle(headerSchemeBundle, headerBackgroundScheme,
RadianceThemingSlices.DecorationAreaType.PRIMARY_TITLE_PANE, RadianceThemingSlices.DecorationAreaType.SECONDARY_TITLE_PANE,
RadianceThemingSlices.DecorationAreaType.HEADER, RadianceThemingSlices.DecorationAreaType.FOOTER);
setTabFadeStart(0.1);
setTabFadeEnd(0.3);
// add two overlay painters to create a bezel line between menu bar and toolbars
BottomLineOverlayPainter menuOverlayPainter = new BottomLineOverlayPainter(
ColorSchemeSingleColorQuery.composite(ColorSchemeSingleColorQuery.ULTRADARK,
ColorTransform.brightness(-0.5f)));
TopLineOverlayPainter toolbarOverlayPainter = new TopLineOverlayPainter(
ColorSchemeSingleColorQuery.composite(ColorSchemeSingleColorQuery.FOREGROUND,
ColorTransform.alpha(32)));
this.addOverlayPainter(menuOverlayPainter, RadianceThemingSlices.DecorationAreaType.HEADER);
this.addOverlayPainter(toolbarOverlayPainter, RadianceThemingSlices.DecorationAreaType.TOOLBAR);
this.buttonShaper = new ClassicButtonShaper();
this.fillPainter = new MatteFillPainter();
this.decorationPainter = new MatteDecorationPainter();
this.highlightPainter = new ClassicHighlightPainter();
this.borderPainter = new CompositeBorderPainter("Dust", new ClassicBorderPainter(),
new DelegateBorderPainter("Dust Inner", new ClassicBorderPainter(),
0x60FFFFFF, 0x30FFFFFF, 0x18FFFFFF,
scheme -> scheme.shiftBackground(scheme.getUltraLightColor(), 0.8).tint(0.6).saturate(0.2)));
}
}
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