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The JavaFX implementation of the Interacto library
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/*
* Interacto
* Copyright (C) 2020 Arnaud Blouin
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package io.github.interacto.jfx.interaction;
import io.github.interacto.fsm.InputState;
import io.github.interacto.fsm.OutputState;
import java.util.Collections;
import java.util.Set;
import javafx.event.Event;
import javafx.scene.input.MouseEvent;
/**
* This transition corresponds to a move of a pointing device.
* @author Arnaud BLOUIN
*/
public class MoveTransition extends InputEventTransition {
/**
* Creates the transition.
*/
public MoveTransition(final OutputState srcState, final InputState tgtState) {
super(srcState, tgtState);
}
@Override
protected MouseEvent accept(final Event event) {
return event instanceof MouseEvent && event.getEventType() == MouseEvent.MOUSE_MOVED ? (MouseEvent) event : null;
}
@Override
public Set