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The JavaFX implementation of the Interacto library
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/*
* Interacto
* Copyright (C) 2020 Arnaud Blouin
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package io.github.interacto.jfx.interaction.help;
import java.util.ArrayList;
import java.util.List;
import javafx.animation.SequentialTransition;
/**
* A player for running help animations.
*/
public final class HelpAnimationPlayer {
public static final HelpAnimationPlayer INSTANCE = new HelpAnimationPlayer();
private SequentialTransition mainAnimation;
private List currentAnimations;
private HelpAnimationPlayer() {
super();
mainAnimation = null;
currentAnimations = null;
}
/**
* Adds an animation to run.
* @param animation The animation to run.
*/
public void add(final HelpAnimation animation) {
if(animation != null) {
if(mainAnimation == null) {
mainAnimation = new SequentialTransition();
currentAnimations = new ArrayList<>();
mainAnimation.setCycleCount(-1);
}
if(currentAnimations.stream().noneMatch(anim -> anim.getZonePane() == animation.getZonePane())) {
animation.getHelpPane().setDisable(false);
animation.getHelpPane().setVisible(true);
}
mainAnimation.stop();
currentAnimations.add(animation);
mainAnimation.getChildren().add(animation.getAnimation());
mainAnimation.play();
}
}
public void stop(final HelpAnimation animation) {
if(animation != null && mainAnimation != null && animation.isInstalled()) {
mainAnimation.stop();
currentAnimations.remove(animation);
mainAnimation.getChildren().remove(animation.getAnimation());
if(currentAnimations.stream().noneMatch(anim -> anim.getZonePane() == animation.getZonePane())) {
animation.getHelpPane().setDisable(true);
animation.getHelpPane().setVisible(false);
}
if(!currentAnimations.isEmpty()) {
mainAnimation.play();
}
}
}
}