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The JavaFX implementation of the Interacto library
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/*
* Interacto
* Copyright (C) 2020 Arnaud Blouin
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package io.github.interacto.jfx.interaction.library;
import io.github.interacto.fsm.TerminalState;
import io.github.interacto.jfx.interaction.FSMDataHandler;
import io.github.interacto.jfx.interaction.JfxButtonPressedTransition;
import io.github.interacto.jfx.interaction.JfxFSM;
import javafx.event.ActionEvent;
import javafx.event.Event;
/**
* The FSM for button pressures.
*/
public class ButtonPressedFSM extends JfxFSM {
/**
* Creates the FSM
*/
public ButtonPressedFSM() {
super();
}
@Override
protected void buildFSM(final ButtonPressedFSMHandler dataHandler) {
if(states.size() > 1) {
return;
}
super.buildFSM(dataHandler);
final TerminalState pressed = new TerminalState<>(this, "pressed");
addState(pressed);
new JfxButtonPressedTransition(initState, pressed) {
@Override
public void action(final ActionEvent event) {
if(dataHandler != null) {
dataHandler.initToPressedHandler(event);
}
}
};
}
interface ButtonPressedFSMHandler extends FSMDataHandler {
void initToPressedHandler(ActionEvent event);
}
}