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The JavaFX implementation of the Interacto library
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/*
* Interacto
* Copyright (C) 2020 Arnaud Blouin
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package io.github.interacto.jfx.interaction.library;
import io.github.interacto.fsm.TerminalState;
import io.github.interacto.jfx.interaction.EnterTransition;
import io.github.interacto.jfx.interaction.FSMDataHandler;
import io.github.interacto.jfx.interaction.JfxFSM;
import javafx.event.Event;
import javafx.scene.input.MouseEvent;
/**
* The FSM for mouse entering interactions
*/
public class MouseEnteredFSM extends JfxFSM {
/**
* Creates the FSM
*/
public MouseEnteredFSM() {
super();
}
@Override
protected void buildFSM(final MouseEnteredFSM.EnterFSMHandler dataHandler) {
if(states.size() > 1) {
return;
}
super.buildFSM(dataHandler);
final TerminalState entered = new TerminalState<>(this, "entered");
addState(entered);
new EnterTransition(initState, entered) {
@Override
protected void action(final MouseEvent event) {
if(dataHandler != null) {
dataHandler.initToEnter(event);
}
}
};
}
interface EnterFSMHandler extends FSMDataHandler {
void initToEnter(final MouseEvent event);
}
}