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The JavaFX implementation of the Interacto library
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/*
* Interacto
* Copyright (C) 2020 Arnaud Blouin
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package io.github.interacto.jfx.interaction.library;
import java.util.Optional;
import javafx.beans.property.ReadOnlyObjectProperty;
import javafx.geometry.Point3D;
import javafx.scene.Node;
/**
* Interaction data for a single pointing device that moves from a source
* position to a target position.
*/
public interface SrcTgtPointsData extends PointData {
/**
* @return The object picked at the target location.
*/
Optional getTgtObject();
/**
* @return An observable property for the target local position.
*/
ReadOnlyObjectProperty tgtLocalPointProperty();
/**
* @return An observable property for the target scene position.
*/
ReadOnlyObjectProperty tgtScenePointProperty();
/**
* @return An observable property for the target object.
*/
ReadOnlyObjectProperty tgtObjectProperty();
/**
* @return The target position.
*/
Point3D getTgtLocalPoint();
/**
* @return The target scene position.
*/
Point3D getTgtScenePoint();
}