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Java OpenGL Mathematics is a library for graphics software based on the OpenGL Shading Language specifications

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/*
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 * To change this template file, choose Tools | Templates
 * and open the template in the editor.
 */
package glm.vec._3.b;

import glm.vec._2.b.*;

/**
 *
 * @author GBarbieri
 */
abstract class FuncCommon {
    
    
}




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