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Java OpenGL Mathematics is a library for graphics software based on the OpenGL Shading Language specifications

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/*
 * To change this license header, choose License Headers in Project Properties.
 * To change this template file, choose Tools | Templates
 * and open the template in the editor.
 */
package glf;

import glm.vec._4.Vec4;

/**
 *
 * @author GBarbieri
 */
public class Vertex_v4fv4fv4f {

    public static final int SIZE = 3 * Vec4.SIZE;
}




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