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Abstract NPC-Library for Minecraft 1.8+ Servers
/*
* This file is part of npc-lib, licensed under the MIT License (MIT).
*
* Copyright (c) 2022-2023 Julian M., Pasqual K. and contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package com.github.juliarn.npclib.api.protocol.meta;
import com.github.juliarn.npclib.api.protocol.enums.EntityPose;
import com.github.juliarn.npclib.api.protocol.enums.EntityStatus;
import java.util.Collection;
import java.util.HashSet;
import java.util.Set;
interface DefaultEntityMetadata {
// https://wiki.vg/Entity_metadata#Entity - see index 0
EntityMetadataFactory, Byte> ENTITY_STATUS =
EntityMetadataFactory., Byte>metaFactoryBuilder()
.baseIndex(0)
.type(Byte.class)
.inputConverter(rawEntries -> {
// if there are no entries the mask is always 0
int size = rawEntries.size();
if (size == 0) {
return (byte) 0;
}
// ensure that there are no duplicates
Set entries;
if (rawEntries instanceof Set>) {
// already a set - nice
entries = (Set) rawEntries;
} else {
// copy over the elements
entries = new HashSet<>(size + 1, 1f);
entries.addAll(rawEntries);
}
// calculate the bitmask to send
byte entryMask = 0;
for (EntityStatus entry : entries) {
entryMask |= entry.bitmask();
}
return entryMask;
}).build();
// https://wiki.vg/Entity_metadata#Entity - see index 0 and 6
EntityMetadataFactory SNEAKING = EntityMetadataFactory.metaFactoryBuilder()
.baseIndex(0)
.type(Byte.class)
.inputConverter(value -> (byte) (value ? 0x02 : 0x00))
.addRelatedMetadata(EntityMetadataFactory.metaFactoryBuilder()
.baseIndex(6)
.type(EntityPose.class)
.inputConverter(value -> value ? EntityPose.CROUCHING : EntityPose.STANDING)
.availabilityChecker(versionAccessor -> versionAccessor.atLeast(1, 14, 0))
.build())
.build();
// https://wiki.vg/Entity_metadata#Player - see index 10
EntityMetadataFactory SKIN_LAYERS = EntityMetadataFactory.metaFactoryBuilder()
.baseIndex(10)
.type(Byte.class)
.indexShiftVersions(9, 9, 10, 14, 14, 15, 17)
.inputConverter(value -> (byte) (value ? 0xff : 0x00))
.build();
}