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Abstract NPC-Library for Minecraft 1.8+ Servers
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/*
* This file is part of npc-lib, licensed under the MIT License (MIT).
*
* Copyright (c) 2022-2023 Julian M., Pasqual K. and contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package com.github.juliarn.npclib.common.event;
import com.github.juliarn.npclib.api.Npc;
import com.github.juliarn.npclib.api.event.InteractNpcEvent;
import java.util.Objects;
import org.jetbrains.annotations.NotNull;
public final class DefaultInteractNpcEvent extends CommonPlayerNpcEvent implements InteractNpcEvent {
private final Hand hand;
private boolean cancelled = false;
private DefaultInteractNpcEvent(@NotNull Npc, ?, ?, ?> npc, @NotNull Object player, @NotNull Hand hand) {
super(npc, player);
this.hand = hand;
}
public static @NotNull InteractNpcEvent interactNpc(
@NotNull Npc, ?, ?, ?> npc,
@NotNull Object player,
@NotNull Hand hand
) {
Objects.requireNonNull(npc, "npc");
Objects.requireNonNull(player, "player");
Objects.requireNonNull(hand, "hand");
return new DefaultInteractNpcEvent(npc, player, hand);
}
@Override
public boolean cancelled() {
return this.cancelled;
}
@Override
public void cancelled(boolean cancelled) {
this.cancelled = cancelled;
}
@Override
public @NotNull Hand hand() {
return this.hand;
}
}