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package io.github.kosmx.bendylib.impl;
import java.util.Objects;
import net.minecraft.class_1160;
public class RememberingPos implements IPosWithOrigin{
final class_1160 originPos;
class_1160 currentPos = null;
public RememberingPos(class_1160 originPos) {
this.originPos = originPos;
}
public RememberingPos(float x, float y, float z){
this(new class_1160(x, y, z));
}
@Override
public boolean equals(Object o) {
if (this == o) return true;
if (!(o instanceof RememberingPos)) return false;
RememberingPos that = (RememberingPos) o;
if (!originPos.equals(that.originPos)) return false;
return Objects.equals(currentPos, that.currentPos);
}
@Override
public int hashCode() {
int result = originPos.hashCode();
result = 31 * result + (currentPos != null ? currentPos.hashCode() : 0);
return result;
}
/**
* It will return with a copy
* @return copy of the original pos
*/
@Override
public class_1160 getOriginalPos() {
return originPos.method_23850(); //I won't let anyone to change it.
}
@Override
public class_1160 getPos() {
return currentPos;
}
@Override
public void setPos(class_1160 vector3f) {
this.currentPos = vector3f;
}
}
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