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package io.github.kosmx.bendylib.impl.accessors;
import io.github.kosmx.bendylib.ModelPartAccessor;
import java.util.List;
import java.util.Map;
import net.minecraft.class_630;
/**
* Basic operation to access cuboid in ModelPart
*/
public interface IModelPartAccessor {
List getCuboids();
Map getChildren(); //easy to search in it :D
void setWorkaround(ModelPartAccessor.Workaround workaround);
}
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