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/*
* Copyright lt 2023
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.lt.compose_views.other
import androidx.compose.material.MaterialTheme
import androidx.compose.material.Text
import androidx.compose.runtime.*
import androidx.compose.ui.Modifier
import androidx.compose.ui.graphics.Color
import com.lt.compose_views.util.rememberMutableStateOf
/**
* 测量compose帧数
* 参考: https://juejin.cn/post/7090554700344328229
*/
@Composable
@Deprecated("建议仅测试时使用")
fun FpsText(modifier: Modifier = Modifier) {
var fpsCount by rememberMutableStateOf { 0 }
var fps by rememberMutableStateOf { 0 }
var lastUpdate by rememberMutableStateOf { 0L }
Text(
text = "Fps: $fps",
modifier = modifier,
color = Color.Red,
style = MaterialTheme.typography.body1
)
LaunchedEffect(Unit) {
while (true) {
withFrameMillis { ms ->
fpsCount++
if (fpsCount == 5) {
fps = (5000 / (ms - lastUpdate)).toInt()
lastUpdate = ms
fpsCount = 0
}
}
}
}
}
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