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/*
* Copyright lt 2023
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.lt.compose_views.touch_bar
import androidx.compose.foundation.gestures.Orientation
import androidx.compose.foundation.gestures.ScrollableState
import androidx.compose.foundation.gestures.scrollable
import androidx.compose.foundation.interaction.DragInteraction
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.BoxScope
import androidx.compose.runtime.*
import androidx.compose.ui.Modifier
import androidx.compose.ui.layout.layout
import com.lt.compose_views.util.DragInteractionSource
import com.lt.compose_views.util.midOf
import com.lt.compose_views.util.rememberMutableStateOf
/**
* creator: lt 2022/10/31 [email protected]
* effect : 进度条控件
* Progress bar
* warning:
* @param progress 当前进度(0f-1f)
* progress
* @param onProgressChange 进度变化回调
* Callback of the progress change
* @param modifier 修饰
* @param orientation 滑动的方向
* Scroll orientation
* @param userEnable 用户是否可以滑动,等于false时用户滑动无反应,但代码可以执行翻页
* Whether the user can scroll
* @param onTouchUpEvent 手指抬起事件
* Callback of touch up event
* @param content compose内容区域
* Content of compose
*/
@Composable
fun BasicsProgressBar(
progress: Float,
onProgressChange: (progress: Float) -> Unit,
modifier: Modifier = Modifier,
orientation: Orientation = Orientation.Horizontal,
userEnable: Boolean = true,
onTouchUpEvent: (() -> Unit)? = null,
content: @Composable BoxScope.() -> Unit
) {
var size by rememberMutableStateOf { 0 }
val p by rememberUpdatedState(newValue = progress)
val state = remember(size, onProgressChange) {
ScrollableState {
onProgressChange(
midOf(
0f,
p + it / size,
1f
)
)
it
}
}
Box(
modifier
.layout { measurable, constraints ->
val placeable = measurable.measure(constraints)
size =
if (orientation == Orientation.Horizontal) placeable.width else placeable.height
layout(placeable.width, placeable.height) {
placeable.placeRelative(0, 0)
}
}
.scrollable(
state,
orientation,
userEnable,
interactionSource = remember(onTouchUpEvent) {
if (onTouchUpEvent == null) null else DragInteractionSource {
if (it is DragInteraction.Stop || it is DragInteraction.Cancel)
onTouchUpEvent()
}
})
) {
content()
}
}
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