commonMain.compose.icons.tablericons.outline.DeviceGamepad2.kt Maven / Gradle / Ivy
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Fork of BenjaminHalko's implementation of DevSrSouza's Compose Icons
package compose.icons.tablericons.outline
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.PathFillType
import androidx.compose.ui.graphics.PathFillType.Companion.NonZero
import androidx.compose.ui.graphics.SolidColor
import androidx.compose.ui.graphics.StrokeCap
import androidx.compose.ui.graphics.StrokeCap.Companion.Round
import androidx.compose.ui.graphics.StrokeJoin
import androidx.compose.ui.graphics.vector.ImageVector
import androidx.compose.ui.graphics.vector.ImageVector.Builder
import androidx.compose.ui.graphics.vector.path
import androidx.compose.ui.unit.dp
import compose.icons.tablericons.OutlineGroup
public val OutlineGroup.DeviceGamepad2: ImageVector
get() {
if (_deviceGamepad2 != null) {
return _deviceGamepad2!!
}
_deviceGamepad2 = Builder(name = "DeviceGamepad2", defaultWidth = 24.0.dp, defaultHeight =
24.0.dp, viewportWidth = 24.0f, viewportHeight = 24.0f).apply {
path(fill = SolidColor(Color(0x00000000)), stroke = SolidColor(Color(0xFF000000)),
strokeLineWidth = 2.0f, strokeLineCap = Round, strokeLineJoin =
StrokeJoin.Companion.Round, strokeLineMiter = 4.0f, pathFillType = NonZero) {
moveTo(12.0f, 5.0f)
horizontalLineToRelative(3.5f)
arcToRelative(5.0f, 5.0f, 0.0f, false, true, 0.0f, 10.0f)
horizontalLineToRelative(-5.5f)
lineToRelative(-4.015f, 4.227f)
arcToRelative(2.3f, 2.3f, 0.0f, false, true, -3.923f, -2.035f)
lineToRelative(1.634f, -8.173f)
arcToRelative(5.0f, 5.0f, 0.0f, false, true, 4.904f, -4.019f)
horizontalLineToRelative(3.4f)
close()
}
path(fill = SolidColor(Color(0x00000000)), stroke = SolidColor(Color(0xFF000000)),
strokeLineWidth = 2.0f, strokeLineCap = Round, strokeLineJoin =
StrokeJoin.Companion.Round, strokeLineMiter = 4.0f, pathFillType = NonZero) {
moveTo(14.0f, 15.0f)
lineToRelative(4.07f, 4.284f)
arcToRelative(2.3f, 2.3f, 0.0f, false, false, 3.925f, -2.023f)
lineToRelative(-1.6f, -8.232f)
}
path(fill = SolidColor(Color(0x00000000)), stroke = SolidColor(Color(0xFF000000)),
strokeLineWidth = 2.0f, strokeLineCap = Round, strokeLineJoin =
StrokeJoin.Companion.Round, strokeLineMiter = 4.0f, pathFillType = NonZero) {
moveTo(8.0f, 9.0f)
verticalLineToRelative(2.0f)
}
path(fill = SolidColor(Color(0x00000000)), stroke = SolidColor(Color(0xFF000000)),
strokeLineWidth = 2.0f, strokeLineCap = Round, strokeLineJoin =
StrokeJoin.Companion.Round, strokeLineMiter = 4.0f, pathFillType = NonZero) {
moveTo(7.0f, 10.0f)
horizontalLineToRelative(2.0f)
}
path(fill = SolidColor(Color(0x00000000)), stroke = SolidColor(Color(0xFF000000)),
strokeLineWidth = 2.0f, strokeLineCap = Round, strokeLineJoin =
StrokeJoin.Companion.Round, strokeLineMiter = 4.0f, pathFillType = NonZero) {
moveTo(14.0f, 10.0f)
horizontalLineToRelative(2.0f)
}
}
.build()
return _deviceGamepad2!!
}
private var _deviceGamepad2: ImageVector? = null