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com.magistuarmory.client.render.model.item.RoundShieldModel Maven / Gradle / Ivy
package com.magistuarmory.client.render.model.item;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.model.geom.PartPose;
import net.minecraft.client.model.geom.builders.CubeListBuilder;
import net.minecraft.client.model.geom.builders.LayerDefinition;
import net.minecraft.client.model.geom.builders.MeshDefinition;
import net.minecraft.client.model.geom.builders.PartDefinition;
import net.minecraft.client.renderer.RenderType;
// Made with Blockbench 3.9.3
// Exported for Minecraft version 1.15 - 1.16 with MCP mappings
// Paste this class into your mod and generate all required imports
@Environment(EnvType.CLIENT)
public class RoundShieldModel extends MedievalShieldModel
{
public RoundShieldModel(ModelPart root)
{
super(root);
}
public static LayerDefinition createLayer()
{
MeshDefinition meshdefinition = new MeshDefinition();
PartDefinition partdefinition = meshdefinition.m_171576_();
partdefinition.m_171599_("plate", CubeListBuilder.m_171558_().m_171514_(0, 0).m_171481_(-15.5F, -17.0F, -2.0F, 31F, 31F, 1.0F).m_171514_(0, 33).m_171481_(-7.5F, -6.0F, -2.0F, 15.0F, 7.0F, 1.0F).m_171514_(36, 33).m_171481_(-6.5F, 1.0F, -2.0F, 13.0F, 2.0F, 1.0F).m_171514_(40, 36).m_171481_(-5.5F, 3.0F, -2.0F, 11.0F, 1.0F, 1.0F).m_171514_(48, 38).m_171481_(-3.5F, 4.0F, -2.0F, 7.0F, 1.0F, 1.0F).m_171514_(36, 44).m_171481_(-6.5F, -8.0F, -2.0F, 13.0F, 2.0F, 1.0F).m_171514_(48, 40).m_171481_(-3.5F, -10.0F, -2.0F, 7.0F, 1.0F, 1.0F).m_171514_(40, 42).m_171481_(-5.5F, -9.0F, -2.0F, 11.0F, 1.0F, 1.0F), PartPose.f_171404_);
partdefinition.m_171599_("handle", CubeListBuilder.m_171558_().m_171514_(48, 52).m_171481_(-1.0F, -3.0F, -1.0F, 2F, 6F, 6F), PartPose.f_171404_);
return LayerDefinition.m_171565_(meshdefinition, 64, 64);
}
}