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com.magistuarmory.client.render.model.item.TargeModel Maven / Gradle / Ivy
package com.magistuarmory.client.render.model.item;
// Made with Blockbench 4.3.1
// Exported for Minecraft version 1.17 - 1.18 with Mojang mappings
// Paste this class into your mod and generate all required imports
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.model.geom.PartPose;
import net.minecraft.client.model.geom.builders.*;
import net.minecraft.client.renderer.RenderType;
@Environment(EnvType.CLIENT)
public class TargeModel extends MedievalShieldModel
{
public TargeModel(ModelPart root)
{
super(root);
}
public static LayerDefinition createLayer()
{
MeshDefinition meshdefinition = new MeshDefinition();
PartDefinition partdefinition = meshdefinition.m_171576_();
partdefinition.m_171599_("plate", CubeListBuilder.m_171558_().m_171514_(13, 34).m_171488_(-4.0F, -8.0F, -2.0F, 6.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)).m_171514_(11, 36).m_171488_(-6.0F, -7.0F, -2.0F, 10.0F, 2.0F, 1.0F, new CubeDeformation(0.0F)).m_171514_(10, 39).m_171488_(-7.0F, -5.0F, -2.0F, 12.0F, 6.0F, 1.0F, new CubeDeformation(0.0F)).m_171514_(11, 46).m_171488_(-6.0F, 1.0F, -2.0F, 10.0F, 2.0F, 1.0F, new CubeDeformation(0.0F)).m_171514_(13, 49).m_171488_(-4.0F, 3.0F, -2.0F, 6.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)), PartPose.m_171419_(1.0F, 2.0F, 0.0F));
partdefinition.m_171599_("handle", CubeListBuilder.m_171558_().m_171514_(48, 52).m_171488_(-1.0F, -3.0F, -1.0F, 2.0F, 6.0F, 6.0F, new CubeDeformation(0.0F)), PartPose.m_171419_(0.0F, 0.0F, 0.0F));
return LayerDefinition.m_171565_(meshdefinition, 64, 64);
}
}