assets.magistuarmory.models.item.club.json Maven / Gradle / Ivy
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mod that adds medieval stuff to the game
{
"credit": "Made with Blockbench",
"texture_size": [32, 32],
"textures": {
"1": "magistuarmory:item/club"
},
"elements": [
{
"from": [7, 0, 7],
"to": [9, 13, 9],
"faces": {
"north": {"uv": [1, 4, 2, 10.5], "texture": "#1"},
"east": {"uv": [0, 4, 1, 10.5], "texture": "#1"},
"south": {"uv": [3, 4, 4, 10.5], "texture": "#1"},
"west": {"uv": [2, 4, 3, 10.5], "texture": "#1"},
"up": {"uv": [2, 4, 1, 3], "texture": "#1"},
"down": {"uv": [3, 3, 2, 4], "texture": "#1"}
}
},
{
"from": [6.5, 13, 6.5],
"to": [9.5, 19, 9.5],
"faces": {
"north": {"uv": [11.5, 6, 13, 9], "texture": "#1"},
"east": {"uv": [10, 6, 11.5, 9], "texture": "#1"},
"south": {"uv": [14.5, 6, 16, 9], "texture": "#1"},
"west": {"uv": [13, 6, 14.5, 9], "texture": "#1"},
"up": {"uv": [13, 6, 11.5, 4.5], "texture": "#1"},
"down": {"uv": [14.5, 4.5, 13, 6], "texture": "#1"}
}
},
{
"from": [6, 19, 6],
"to": [10, 24, 10],
"faces": {
"north": {"uv": [10, 2, 12, 4.5], "texture": "#1"},
"east": {"uv": [8, 2, 10, 4.5], "texture": "#1"},
"south": {"uv": [14, 2, 16, 4.5], "texture": "#1"},
"west": {"uv": [12, 2, 14, 4.5], "texture": "#1"},
"up": {"uv": [12, 2, 10, 0], "texture": "#1"},
"down": {"uv": [14, 0, 12, 2], "texture": "#1"}
}
}
],
"gui_light": "front",
"display": {
"thirdperson_righthand": {
"rotation": [0, 45, 0],
"translation": [0.25, -0.5, 1.75],
"scale": [1.1, 1.1, 1.1]
},
"thirdperson_lefthand": {
"rotation": [0, 45, 0],
"translation": [0.25, -0.5, 1.75],
"scale": [1.1, 1.1, 1.1]
},
"firstperson_righthand": {
"rotation": [-20, 45, 0],
"translation": [2.25, 5.25, -3.25]
},
"firstperson_lefthand": {
"rotation": [-20, 45, 0],
"translation": [2.25, 5.25, -3.25]
},
"ground": {
"scale": [0.5, 0.5, 0.5]
},
"gui": {
"rotation": [-8, 8, -45],
"translation": [-2.75, -2.75, 0],
"scale": [0.85, 0.85, 0.85]
},
"fixed": {
"rotation": [0, 0, 45],
"translation": [3, -3, -0.75]
}
},
"groups": [
{
"name": "bone",
"origin": [0, 0, 0],
"color": 0,
"children": [0, 1, 2]
}
]
}