com.magistuarmory.misc.ModBannerPatterns Maven / Gradle / Ivy
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Show all versions of 1.20.2-epic-knights-common Show documentation
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mod that adds medieval stuff to the game
package com.magistuarmory.misc;
import com.magistuarmory.EpicKnights;
import dev.architectury.registry.registries.DeferredRegister;
import dev.architectury.registry.registries.RegistrySupplier;
import net.minecraft.class_2582;
import net.minecraft.class_7924;
public class ModBannerPatterns
{
public static final DeferredRegister PATTERNS = DeferredRegister.create(EpicKnights.ID, class_7924.field_41252);
public static final RegistrySupplier APOSTOLIC_CROSS_PATTERN = PATTERNS.register("apostolic_cross", () -> new class_2582("apostolic_cross"));
public static final RegistrySupplier BOWL_PATTERN = PATTERNS.register("bowl", () -> new class_2582("bowl"));
public static final RegistrySupplier BULL_PATTERN = PATTERNS.register("bull", () -> new class_2582("bull"));
public static final RegistrySupplier CHESS_PATTERN = PATTERNS.register("chess", () -> new class_2582("chess"));
public static final RegistrySupplier CRUSADER_CROSS_PATTERN = PATTERNS.register("crusader_cross", () -> new class_2582("crusader_cross"));
public static final RegistrySupplier DRAGON_PATTERN = PATTERNS.register("dragon", () -> new class_2582("dragon"));
public static final RegistrySupplier EAGLE_PATTERN = PATTERNS.register("eagle", () -> new class_2582("eagle"));
public static final RegistrySupplier HORSE_PATTERN = PATTERNS.register("horse", () -> new class_2582("horse"));
public static final RegistrySupplier LILY_PATTERN = PATTERNS.register("lily", () -> new class_2582("lily"));
public static final RegistrySupplier LION1_PATTERN = PATTERNS.register("lion1", () -> new class_2582("lion1"));
public static final RegistrySupplier LION2_PATTERN = PATTERNS.register("lion2", () -> new class_2582("lion2"));
public static final RegistrySupplier ORTHODOX_CROSS_PATTERN = PATTERNS.register("orthodox_cross", () -> new class_2582("orthodox_cross"));
public static final RegistrySupplier SNAKE_PATTERN = PATTERNS.register("snake", () -> new class_2582("snake"));
public static final RegistrySupplier SUN_PATTERN = PATTERNS.register("sun", () -> new class_2582("sun"));
public static final RegistrySupplier SWORDS_PATTERN = PATTERNS.register("swords", () -> new class_2582("swords"));
public static final RegistrySupplier TOWER_PATTERN = PATTERNS.register("tower", () -> new class_2582("tower"));
public static final RegistrySupplier TREE_PATTERN = PATTERNS.register("tree", () -> new class_2582("tree"));
public static final RegistrySupplier TWOHEADED_EAGLE_PATTERN = PATTERNS.register("two-headed_eagle", () -> new class_2582("two-headed_eagle"));
public static void init()
{
PATTERNS.register();
}
}