mmb.content.ppipe.JoiningPlayerPipe Maven / Gradle / Ivy
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Dependency for the MultiMachineBuilder, a voxel game about building an industrial empire in a finite world.
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/**
*
*/
package mmb.content.ppipe;
import mmb.NN;
import mmb.engine.block.BlockEntry;
import mmb.engine.block.BlockType;
import mmb.engine.rotate.ChirotatedImageGroup;
import mmb.engine.rotate.Side;
/**
* @author oskar
*/
public class JoiningPlayerPipe extends AbstractPlayerPipe {
//Constructors
/**
* Creates a player pipe which combines two pipes into one. It has connections (R → D of length 0.8) and ({@code mainDir} → D of length {@code mainLen})
* @param mainLen length of main branch
* @param mainDir direction of main branch
* @param img texture
* @param typ block type
*/
public JoiningPlayerPipe(double mainLen, Side mainDir, ChirotatedImageGroup img, BlockType typ) {
type = typ;
main = mainDir;
this.img = img;
tunnelM = new TunnelHelper(mainDir, Side.D);
tunnelM.path.length = mainLen;
tunnelS = new TunnelHelper(Side.R, Side.D);
tunnelS.path.length = 0.8;
}
/*
* Chirotation: El
* Main side: U
* Down: FWD
*/
@Override
protected void initConnections(int x, int y) {
//Common
Side dw = getChirotation().D();
double oxc = dw.sideOffsetX;
double oyc = dw.sideOffsetY;
//Main
sides.set(main, tunnelM.FWD);
Side art = getChirotation().apply(main);
double oxm = art.sideOffsetX;
double oym = art.sideOffsetY;
tunnelM.path.beginX = oxm + x;
tunnelM.path.beginY = oym + y;
tunnelM.path.endX = oxc + x;
tunnelM.path.endY = oyc + y;
//Side
sides.set(Side.R, tunnelS.FWD);
Side rw = getChirotation().R();
double oxs = rw.sideOffsetX;
double oys = rw.sideOffsetY;
tunnelS.path.beginX = oxs + x;
tunnelS.path.beginY = oys + y;
tunnelS.path.endX = oxc + x;
tunnelS.path.endY = oyc + y;
}
//Contents
@NN private final Side main;
@NN protected final PipeTunnel tunnelM;
@NN protected final PipeTunnel tunnelS;
//Block methods
@NN private final BlockType type;
@Override
public BlockType type() {
return type;
}
@NN private final ChirotatedImageGroup img;
@Override
public ChirotatedImageGroup getImage() {
return img;
}
@Override
public BlockEntry blockCopy() {
double mainLen = tunnelM.path.length;
JoiningPlayerPipe copy = new JoiningPlayerPipe(mainLen, main, img, type);
return copy;
}
}