mmb.content.wireworld.GateBi Maven / Gradle / Ivy
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Dependency for the MultiMachineBuilder, a voxel game about building an industrial empire in a finite world.
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/**
*
*/
package mmb.content.wireworld;
import mmb.engine.block.BlockEntity;
import mmb.engine.block.BlockEntityRotary;
import mmb.engine.block.BlockEntityType;
import mmb.engine.block.BlockEntry;
import mmb.engine.rotate.RotatedImageGroup;
import mmb.engine.rotate.Side;
import mmb.engine.worlds.MapProxy;
/**
* @author oskar
* A skeletal implementation for a gate which reads two signals from DL and DR corners, and outputs them to U side
*/
public final class GateBi extends BlockEntityRotary{
protected boolean result;
public final BiGateType type;
public GateBi(BiGateType type) {
this.type = type;
}
public static interface BiBool{
/**
* @param a the left input
* @param b the right input
* @return the result
*/
public boolean run(boolean a, boolean b);
}
/**
* @author oskar
* The block type for block entity
*/
public static class BiGateType extends BlockEntityType{
public final BiBool gate;
public final RotatedImageGroup rig;
public BiGateType(String texture, BiBool gate) {
this.rig = RotatedImageGroup.create(texture);
texture(texture);
factory(() -> new GateBi(this));
this.gate = gate;
}
}
@Override
public boolean provideSignal(Side s) {
return (s == getRotation().U()) && result;
}
@Override
public void onTick(MapProxy map) {
boolean a = owner().getAtSide(getRotation().DL(), posX(), posY()).provideSignal(getRotation().DL());
boolean b = owner().getAtSide(getRotation().DR(), posX(), posY()).provideSignal(getRotation().DR());
result = type.gate.run(a, b);
}
@Override
public BiGateType type() {
return type;
}
@Override
public BlockEntry blockCopy() {
BlockEntity result = new GateBi(type);
result.setRotation(getRotation());
return result;
}
@Override
public RotatedImageGroup getImage() {
return type.rig;
}
}