mmb.engine.texture.ColorDrawer Maven / Gradle / Ivy
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Dependency for the MultiMachineBuilder, a voxel game about building an industrial empire in a finite world.
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/**
*
*/
package mmb.engine.texture;
import java.awt.Color;
import java.awt.Graphics;
import javax.swing.Icon;
import org.joml.Vector2fc;
import org.joml.Vector4f;
import org.joml.Vector4fc;
import mmb.engine.block.BlockEntry;
import mmb.engine.gl.GLHelper;
import mmb.engine.gl.RenderCtx;
/**
* @author oskar
*
*/
public class ColorDrawer implements BlockDrawer {
public final Color c;
private final ConstSolidIcon icon;
public final float r, g, b, a;
/**
*
*/
public ColorDrawer(Color c) {
this.c = c;
icon = new ConstSolidIcon(32, 32, c);
r = c.getRed() / 255.0f;
g = c.getGreen() / 255.0f;
b = c.getBlue() / 255.0f;
a = c.getAlpha() / 255.0f;
}
@Override
public void draw(BlockEntry ent, int x, int y, Graphics g, int w, int h) {
Color old = g.getColor();
g.setColor(c);
g.fillRect(x, y, w, h);
g.setColor(old);
}
@Override
public Icon toIcon() {
return icon;
}
@Override
public int LOD() {
return c.getRGB();
}
}