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Dependency for the MultiMachineBuilder, a voxel game about building an industrial empire in a finite world.
THIS RELEASE IS NOT PLAYABLE. To play the game, donwload from >ITCH.IO LINK HERE< or >GH releases link here<
/**
*
*/
package mmb.engine.worlds.world;
import java.awt.Dimension;
import java.awt.Point;
import java.awt.Rectangle;
import java.awt.image.BufferedImage;
import java.util.Arrays;
import java.util.Collection;
import java.util.Collections;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.Set;
import java.util.Map.Entry;
import java.util.concurrent.atomic.AtomicReference;
import java.util.stream.Collectors;
import com.fasterxml.jackson.databind.JsonNode;
import com.fasterxml.jackson.databind.node.ArrayNode;
import com.fasterxml.jackson.databind.node.ObjectNode;
import com.github.davidmoten.rtree2.Entries;
import com.github.davidmoten.rtree2.RTree;
import com.github.davidmoten.rtree2.geometry.Geometry;
import com.google.common.collect.ArrayListMultimap;
import com.google.common.collect.Multimap;
import io.vavr.Tuple2;
import it.unimi.dsi.fastutil.objects.Object2IntMap;
import mmb.NN;
import mmb.Nil;
import mmb.cgui.BlockActivateListener;
import mmb.engine.GameEvents;
import mmb.engine.UnitFormatter;
import mmb.engine.Vector2iconst;
import mmb.engine.block.BlockEntity;
import mmb.engine.block.BlockEntry;
import mmb.engine.block.BlockLoader;
import mmb.engine.block.BlockType;
import mmb.engine.block.Blocks;
import mmb.engine.chance.Chance;
import mmb.engine.craft.RecipeOutput;
import mmb.engine.debug.Debugger;
import mmb.engine.inv.io.Dropper;
import mmb.engine.inv.io.InventoryWriter;
import mmb.engine.item.ItemEntry;
import mmb.engine.json.JsonTool;
import mmb.engine.mbmachine.Machine;
import mmb.engine.mbmachine.MachineModel;
import mmb.engine.rotate.Side;
import mmb.engine.settings.GlobalSettings;
import mmb.engine.visuals.Visual;
import mmb.engine.worlds.DataLayers;
import mmb.engine.worlds.MapProxy;
import mmb.engine.worlds.universe.Universe;
import mmb.menu.world.FPSCounter;
import monniasza.collects.Identifiable;
import monniasza.collects.alloc.Allocator;
import monniasza.collects.alloc.Indexable;
import monniasza.collects.alloc.SimpleAllocator;
import monniasza.collects.datalayer.IndexedDatalayerMap;
import monniasza.collects.grid.FixedGrid;
import monniasza.collects.grid.Grid;
/**
* @author oskar
*
* A {@code BlockMap} is a representation of ingame 2D voxel map.
*
To load the map, create and the use the {@code saveLoad} module
*
,its {@code getLoaded()} method for getting loaded {@code BlockMap}
*
,its {@code load()} method to load data
*
and at first {@code setName()} to set target name
*/
public class World implements Identifiable, Indexable{
//Allocator & data layers
@NN private static SimpleAllocator allocator0 = new SimpleAllocator<>();
/** Allocator for world */
@NN public static final Allocator allocator = allocator0.readonly();
private int ordinal; //ordinal, set to -1 to prevent abuse after universe dies
@Override
public int ordinal() {
return ordinal;
}
@Override
public Object index() {
return allocator;
}
//Debugging
protected Debugger debug = new Debugger("MAP anonymous");
//Naming
private String name;
/**
* @return this world's name
*/
public String getName() {
return name;
}
/**
* @param name new name
*/
public void setName(@Nil String name) {
this.name = name;
if(name == null) {
debug.printl("Became anonymous");
debug.id = "MAP anonymous";
}else{
debug.printl("Renamed to: "+name);
debug.id = "MAP - " + name;
}
}
@Override
public String id() {
return name;
}
//Outer universe
private Universe owner;
/** @param owner new outer universe */
public void setOwner(Universe owner) {
this.owner = owner;
}
/** @return the associated universe */
public Universe getUniverse() {
return owner;
}
//Constructors
/**
* Creates a world with given entries and specific starting position
* @param entries world data
* @param startX starting X
* @param startY starting Y
*/
public World(BlockEntry[][] entries, int startX, int startY) {
this.entries = new FixedGrid<>(entries);
this.startX = startX;
this.startY = startY;
sizeX = entries.length;
sizeY = entries[0].length;
endX = startX + sizeX;
endY = startY + sizeY;
LODs = new BufferedImage(sizeX, sizeY, BufferedImage.TYPE_INT_RGB);
ordinal = allocator0.allocate(this);
}
/**
* Create an empty world with given bounds
* @param sizeX horizontal size
* @param sizeY vertical size
* @param startX starting X
* @param startY starting Y
*/
public World(int sizeX, int sizeY, int startX, int startY) {
entries = new FixedGrid<>(sizeX, sizeY);
entries.fill(Blocks.grass);
this.startX = startX;
this.startY = startY;
this.sizeX = sizeX;
this.sizeY = sizeY;
endX = startX + sizeX;
endY = startY + sizeY;
LODs = new BufferedImage(sizeX, sizeY, BufferedImage.TYPE_INT_RGB);
ordinal = allocator0.allocate(this);
}
//Serialization
/**
* Loads a world from JSON
* @param json JSON data to load
* @return a world from JSON file
* @throws NullPointerException if JSON data is null
*/
public static World load(JsonNode json) {
Objects.requireNonNull(json, "World is loaded with null"); //unlikely to occur
//Dimensions
int sizeX = json.get("sizeX").asInt();
int sizeY = json.get("sizeY").asInt();
int startX = json.get("startX").asInt();
int startY = json.get("startY").asInt();
int endX = sizeX + startX;
int endY = sizeY + startY;
//Prepare the map
World world = new World(sizeX, sizeY, startX, startY);
//Blocks
ArrayNode worldArray = (ArrayNode) json.get("world");
Iterator iter = worldArray.elements();
for(int y = startY; y < endY; y++) {
for(int x = startX; x < endX; x++) {
JsonNode node = iter.next();
BlockEntry block = BlockLoader.load(node, x, y, world);
if(block == null) block = Blocks.grass;
block.onStartup(world, 0, 0);
world.set(block, x, y);
}
}
//Dropped items
ArrayNode drops = JsonTool.requestArray("drops", (ObjectNode) json);
for(JsonNode drop: drops) {
int x = drop.get(0).asInt();
int y = drop.get(1).asInt();
ItemEntry item = ItemEntry.loadFromJson(drop.get(2));
if(item == null) continue;
world.dropItem(item, x, y);
}
//Machines
ArrayNode machines = (ArrayNode) json.get("machines");
for(JsonNode machineNode: machines) {
ArrayNode aMachine = (ArrayNode) machineNode;
String type = aMachine.get(0).asText();
int x = aMachine.get(1).asInt();
int y = aMachine.get(2).asInt();
JsonNode machineData = aMachine.get(3);
if(type == null || machineData == null) continue;
try {
Machine machine = MachineModel.forID(type).initialize(x, y, machineData);
if(machine != null) world.placeMachine(machine);
} catch(Exception e) {
world.debug.pstm(e, "Failed to place a machine of type "+type+" at ["+x+","+y+"]");
}
}
//Player data
world.player.load(JsonTool.requestObject("player", (ObjectNode) json));
//After loading process
GameEvents.onWorldLoad.trigger(new Tuple2<>(world, (ObjectNode) json));
//Postload the blocks
for(int y = startY; y < endY; y++) {
for(int x = startX; x < endX; x++) {
BlockEntry block = world.get(x, y);
block.postLoad(world, 0, 0);
}
}
return world;
}
/**
* Saves a given world
* @param world world to save
* @return a JSON representation of a world
*/
public static JsonNode save(World world) {
//Master node
ObjectNode master = JsonTool.newObjectNode();
//Dimensions
int sX = world.sizeX;
int sY = world.sizeY;
int pX = world.startX;
int pY = world.startY;
int eX = sX + pX;
int eY = sY + pY;
master.put("sizeX", sX);
master.put("sizeY", sY);
master.put("startX", pX);
master.put("startY", pY);
//Blocks
ArrayNode blockArrayNode = JsonTool.newArrayNode();
for(int y = pY; y < eY; y++) {
for(int x = pX; x < eX; x++) {
BlockEntry ent = world.get(x, y);
blockArrayNode.add(ent.save());
}
}
master.set("world", blockArrayNode);
//Dropped items
ArrayNode dropsNode = JsonTool.newArrayNode();
for(Entry entry: world.drops.entries()) {
if(entry.getValue() == null) continue;
int x = entry.getKey().x;
int y = entry.getKey().y;
ItemEntry item = entry.getValue();
JsonNode itemSaved = ItemEntry.saveItem(item);
ArrayNode array = JsonTool.newArrayNode();
array.add(x).add(y).add(itemSaved);
dropsNode.add(array);
}
master.set("drops", dropsNode);
//Machines
ArrayNode machineArrayNode = JsonTool.newArrayNode();
for(Machine m: world.machines0) {
ArrayNode array = JsonTool.newArrayNode();
//format: [id, x, y, data]
array.add(m.id());
array.add(m.posX());
array.add(m.posY());
array.add(m.save());
machineArrayNode.add(array);
}
master.set("machines", machineArrayNode);
//Player
master.set("player", world.player.save());
GameEvents.onWorldSave.trigger(new Tuple2<>(world, master));
return master;
}
//Activity
private static final long PERIOD = 20_000_000; //nanoseconds
private TaskLoop timer = new TaskLoop(World.this::update, PERIOD);
/** The Ticks Per Second counter */
public final FPSCounter tps = new FPSCounter();
private volatile boolean stopping = false;
@SuppressWarnings("null")
private void update() {//Run the map
if(entries == null) return;
tps.count();
//Set up the proxy
try(MapProxy proxy = createProxy()){
//Run every machine
for(Machine m: machines0) {
try {
m.onUpdate(proxy);
}catch(Exception e) {
debug.pstm(e, "Failed to run a machine");
}
}
//Run every block entity
for(BlockEntity ent: _blockents) {
//debug.printl("Running "+ent.type()+" @ "+UnitFormatter.formatPoint(ent.posX(), ent.posY()));
try {
long start = System.nanoTime();
ent.onTick(proxy);
long finish = System.nanoTime();
long duration = finish - start;
if(GlobalSettings.logExcessiveTime.getValue() && duration >= 1_000_000) {
debug.printl("Block entity at ["+ent.posX()+","+ent.posY()+
"] took exceptionally long to run");
}
}catch(Exception|StackOverflowError e){
debug.pstm(e, "Failed to run block entity at ["
+ent.posX()+","+ent.posY()+"]");
}
}
//Run every data layer
for(IndexedDatalayerMap> dls: DataLayers.layersWorld) {
DataLayer dl = dls.get(this);
if(dl == null) throw new InternalError("Data layer found must not be null for a valid world");
dl.cycle();
}
}catch(Exception e) {
debug.pstm(e, "Failed to run the map");
}
//Run the player
player.onTick(this);
if(stopping) {
Thread.currentThread().interrupt();
}
}
/** @return is this world running? */
public boolean isRunning() {
return timer.getState() == 1;
}
/**
* Starts the timer.
* @throws IllegalStateException when timer is running or destroyed.
*/
public void startTimer() {
timer.start();
}
/** Destroy all map resources */
public void destroy() {
debug.printl("Destroying");
shutdown();
}
/** @return has this map shut down? */
public boolean hasShutDown() {
return timer.getState() == 2;
}
/** Shut down the map, but keep the resources */
public void shutdown() {
//This sometimes is stuck
debug.printl("Shutdown");
if(hasShutDown()) return;
//Stop the game loop
preventRuns();
//Shut down block entities
for(BlockEntity ent: _blockents) {
try {
ent.onShutdown(this);
} catch (Exception e) {
debug.pstm(e, "Failed to shut down block "+ent.type().id()+" at ["+ent.posX()+","+ent.posY()+"]");
}
}
//Shut down machines
for(Machine m: machines) {
try {
m.onShutdown();
}catch(Exception e) {
debug.pstm(e, "Failed to shut down machine "+m.id()+" at ["+m.posX()+","+m.posY()+"]");
}
}
if(timer.getState() == 1) timer.destroy();
GameEvents.onWorldDie.trigger(this);
}
//Lock out the world
private void preventRuns() {
if(timer.getState() == 0) return;
stopping = true;
try {
timer.join();
} catch (InterruptedException e) {
debug.pstm(e, "Interrupted!");
Thread.currentThread().interrupt();
}
//while(!underTick) {Thread.yield();}
}
//Player actions
/**
* Left click the given block
* @param x X coordinate
* @param y Y coordinate
* @return did click pass through?
*/
public boolean click(int x, int y) {
BlockEntry ent = get(x, y);
boolean result = ent instanceof BlockActivateListener;
if(result) {
((BlockActivateListener) ent).click(x, y, this, null, 0, 0);
}
return result;
}
/**
* The player object for this world
*/
@NN public final Player player = new Player(this);
//Map proxy
/**
* Create a map proxy intended for temporary use
* @return newly created map proxy
*/
public MapProxy createProxy() {
return new WorldProxy(this);
}
//Block entities
Set _blockents = new HashSet<>();
/**
* an unmodifiable {@link Set} of {@link BlockEntity}s on this {@code BlockMap}
*/
public final Set blockents = Collections.unmodifiableSet(_blockents);
//Block array
private final Object blockLock = new Object();
Grid<@NN BlockEntry> entries;
/**
* Gets block at given location
* @param x X coordinate
* @param y Y coordinate
* @return a block at given location, or null if absent
* @throws IndexOutOfBoundsException if the coordinates are out of bounds
*/
@NN public BlockEntry get(int x, int y) {
if(!inBounds(x, y)) return Blocks.blockVoid;
return entries.get(x-startX, y-startY);
}
/**
* @param s side, from which to get
* @param x X coordinate
* @param y Y coordinate
* @return the block entry at given location from side
*/
public BlockEntry getAtSide(Side s, int x, int y) {
return get(x+s.blockOffsetX, y+s.blockOffsetY);
}
BlockEntry set0(BlockEntry b, int x, int y) {
BlockEntry old = get(x, y);
//Remove old block entity
if(old instanceof BlockEntity) {
BlockEntity old0 = (BlockEntity) old;
try {
old0.onBreak(this, x, y);
_blockents.remove(old0);
} catch (Exception e) {
debug.pstm(e, "Failed to remove BlockEntity ["+x+","+y+"]");
return null;
}
}
//Add new block entity
if(b instanceof BlockEntity) {
BlockEntity new0 = (BlockEntity) b;
try {
new0.onPlace(this, x, y);
_blockents.add(new0);
}catch(Exception e) {
debug.pstm(e, "Failed to place BlockEntity ["+x+","+y+"]");
entries.set(x-startX, y-startY, Blocks.grass);
return null;
}
}
//Set block
entries.set(x-startX, y-startY, Blocks.grass);
old.resetMap(null, 0, 0);
b.resetMap(this, x, y);
entries.set(x-startX, y-startY, b);
LODs.setRGB(x-startX, y-startY, b.type().getTexture().LOD());
return b;
}
/**
* Places a block of given type
* @param b a block entry to place
* @param x X coordinate
* @param y Y coordinate
* @return a new block entry, or null if placement failed
*/
public BlockEntry set(BlockEntry b, int x, int y) {
synchronized(blockLock) {
return set0(b, x, y);
}
}
/**
* Places a block of given type
* @param type a block type to place
* @param x X coordinate
* @param y Y coordinate
* @return a new block entry, or null if placement failed
*/
public BlockEntry place(BlockType type, int x, int y) {
try {
BlockEntry blockent = type.createBlock();
return set(blockent, x, y);
}catch(Exception e) {
debug.pstm(e, "Failed to place a block at "+x+","+y);
return null;
}
}
BlockEntry place0(BlockType type, int x, int y) {
try {
BlockEntry blockent = type.createBlock();
return set0(blockent, x, y);
}catch(Exception e) {
debug.pstm(e, "Failed to place a block at "+x+","+y);
return null;
}
}
/** @return is given map usable? */
public boolean isValid() {
return entries != null;
}
//LOD buffer
/** The LOD image for this world */
public final BufferedImage LODs;
//Bounds
/** Leftmost X coordinate, inclusive */ public final int startX;
/** @return leftmost X coordinate, inclusive */ public int startX() {return startX;}
/** Uppermost Y coordinate, inclusive */ public final int startY;
/** @return uppermost Y coordinate, inclusive*/ public int startY() {return startY;}
/** Map width */ public final int sizeX;
/** @return map width */ public int sizeX() {return sizeX;}
/** Map height */ public final int sizeY;
/** @return map height */ public int sizeY() {return sizeY;}
/** Rightmost X coordinate, exclusive */ public final int endX;
/** @return rightmost X coordinate, exclusive */ public int endX() {return endX;}
/** Lowermost Y coordinate, exclusive */ public final int endY;
/** @return lowermost Y coordinate, exclusive */ public int endY() {return endY;}
/** @return UL corner of this map as a new {@link Point}*/
public Point start() {
return new Point(startX, startY);
}
/** @return dimensions of this map as a new {@link Dimension} */
public Dimension rectsize() {
return new Dimension(sizeX, sizeY);
}
/** @return bounds of this map as a new {@link Rectangle} */
public Rectangle bounds() {
return new Rectangle(startX, startY, sizeX, sizeY);
}
/**
* Checks if given point is located inside the bounds
* @param p position
* @return is given point in bounds?
*/
public boolean inBounds(Point p) {
return inBounds(p.x, p.y);
}
/**
* Checks if given point is located inside the bounds
* @param x X coordinate
* @param y Y coordinate
* @return is given point in bounds?
*/
public boolean inBounds(int x, int y) {
if(x < startX) return false;
if(y < startY) return false;
if(x >= endX) return false;
return y < endY;
}
//TO BE REMOVED IN 0.6 machines
/**
* Remove the machine at given location
* @param p location
* @return was machine removed?
*/
public boolean removeMachine(Point p) {
Machine machine = machinesPoints.get(p);
if(machine == null) return false;
//Calculate coordinates
int posX = machine.posX();
int posY = machine.posY();
int mendX = posX + machine.sizeX();
int mendY = posY + machine.sizeY();
try {
machine.onRemove();
}catch(Exception e) {
debug.pstm(e, "Failed to remove "+machine.id()+" at ["+posX+","+posY+"]");
return false;
}
//Remove
for(int x = posX; x < mendX; x++) {
for(int y = posY; y < mendY; y++) {
Point pt = new Point(x, y);
machinesPoints.remove(pt);
}
}
machines0.remove(machine);
return true;
}
/**
* Remove the machine at given location
* @param x X coordinate
* @param y Y coordinate
* @return was machine removed?
*/
public boolean removeMachine(int x, int y) {
return removeMachine(new Point(x, y));
}
/**
* Place the machine, using the machine model, with default properties
* @param m machine model which creates the machine
* @param x X coordinate
* @param y Y coordinate
* @return newly placed machine, or null if placement failed
*/
public Machine placeMachine(MachineModel m, int x, int y) {
Machine machine = m.place();
if(machine == null) return null;
machine.setPos(x, y);
return placeMachine(machine);
}
/**
* Places a machine which is already located
* @param machine machine to place
* @return placed machine
*/
public Machine placeMachine(Machine machine) {
return placeMachine(machine, false);
}
/**
*
* @param machine machine to place
* @param setup if true, call onLoad. Else call onPlace
* @return newly placed machine, or null if placement failed
*/
public Machine placeMachine(Machine machine, boolean setup) {
machine.setMap(this);
int posX = machine.posX();
int posY= machine.posY();
int mendX = posX + machine.sizeX();
int mendY = posY + machine.sizeY();
try {
if(!setup) machine.onPlace();
//When successfull, place
for(int x = posX; x < mendX; x++) {
for(int y = posY; y < mendY; y++) {
Point pt = new Point(x, y);
Machine old = machinesPoints.put(pt, machine);
if(old != null) {
//Overwriting existing machine, do not place the machine
machinesPoints.put(pt, old);
return null;
}
}
}
}catch(Exception e) {
debug.pstm(e, "Failed to place "+machine.id()+" at ["+posX+","+posY+"]");
return null; //null indicates that machine was not placed
}
debug.printl("Placed machine");
machines0.add(machine);
return machine;
}
/**
* @param x X coordinate
* @param y Y coordinate
* @return machine, or null if not found
*/
@Nil
public Machine getMachine(int x, int y) {
return getMachine(new Point(x, y));
}
/**
* Gets machine at given location
* @param p point to check
* @return machine at given point, or null if none
*/
@Nil
public Machine getMachine(Point p) {
return machinesPoints.get(p);
}
/**
* Place the machine, using the machine model, with default properties
* @param m machine model which creates the machine
* @param p position
* @return newly placed machine, or null if placement failed
*/
public Machine placeMachine(MachineModel m, Point p) {
return placeMachine(m, p.x, p.y);
}
/**
* @param machine machine to be placed
* @return newly placed machine, or null if placement failed
*/
public Machine placeMachineLoaded(Machine machine) {
return placeMachine(machine, true);
}
Set machines0 = new HashSet<>();
/** The immutable set of all machines */
public final Set machines = Collections.unmodifiableSet(machines0);
Map machinesPoints = new HashMap<>();
//Dropped items
/**
* @param item item to be dropped
* @param x X coordinate of the item
* @param y Y coordinate of the item
*/
public void dropItem(ItemEntry item, int x, int y) {
Collection list = getDrops(x, y);
list.add(item);
}
/**
* @param item item to be dropped
* @param amount amount of the item to be dropped
* @param x X coordinate of the item
* @param y Y coordinate of the item
*/
public void dropItem(ItemEntry item, int amount, int x, int y) {
Collection list = getDrops(x, y);
for(int i = 0; i < amount; i++) list.add(item);
}
/**
* @param item item to be dropped
* @param x X coordinate of the item
* @param y Y coordinate of the item
*/
public void dropItems(RecipeOutput item, int x, int y) {
dropItems(item, 1, x, y);
}
/**
* @param item item to be dropped
* @param amount amount of the item to be dropped
* @param x X coordinate of the item
* @param y Y coordinate of the item
*/
public void dropItems(RecipeOutput item, int amount, int x, int y) {
for(Object2IntMap.Entry entry: item.getContents().object2IntEntrySet()) {
Collection list = getDrops(x, y);
int amt2 = amount*entry.getIntValue();
for(int i = 0; i < amt2; i++) list.add(entry.getKey());
}
}
/**
* @param item item to be dropped
* @param x X coordinate of the item
* @param y Y coordinate of the item
*/
public void dropChance(Chance item, int x, int y) {
item.drop(null, this, x, y);
}
/**
* @param item item to be dropped
* @param amount amount of the item to be dropped
* @param x X coordinate of the item
* @param y Y coordinate of the item
*/
public void dropChance(Chance item, int amount, int x, int y) {
item.produceResults(createDropper(x, y), amount);
}
/**
* The multimap containing all dropped items.
* DO NOT CHANGE ANY VECTORS IN THIS MAP
*/
public final Multimap drops = ArrayListMultimap.create();
/**
* Creates an {@code InventoryWriter} which drops items at given location
* @param x X coordinate of item drop(s)
* @param y Y coordinate of item drop(s)
* @return the inventory writer
*/
@NN public InventoryWriter createDropper(int x, int y) {
return new Dropper(x, y, this);
}
/**
* @param x X coordinate of item drop(s)
* @param y Y coordinate of item drop(s)
* @return dropped item list at given location.
* The item list is bound to the location, so any changes which are made to the list are reflected in the world and vice versa.
*/
public Collection getDrops(int x, int y){
return getDrops(new Vector2iconst(x, y));
}
/**
* @param v posiion of item drop(s)
* @return dropped item list at given location.
* The item list is bound to the location, so any changes which are made to the list are reflected in the world and vice versa.
*/
public Collection getDrops(Vector2iconst v) {
return drops.get(v);
}
/**
* Gets block at given location
* @param p position
* @return a block at given location, or null if absent
* @throws IndexOutOfBoundsException if the coordinates are out of bounds
*/
@NN public BlockEntry get(Point p) {
return get(p.x, p.y);
}
/**
* Converts this block map to a grid.
* Any changes in the grid are represented in the block map and vice versa.
* @return the {@link Grid} representation of this block map
*/
@NN public Grid<@NN BlockEntry> toGrid() {
return new Grid<@NN BlockEntry>() {
@Override
public void set(int x, int y, BlockEntry data) {
World.this.set(data, x+startX, y+startY);
}
@Override
public @NN BlockEntry get(int x, int y) {
return World.this.get(x+startX, y+startY);
}
@Override
public int width() {
return sizeX;
}
@Override
public int height() {
return sizeY;
}
};
}
//Visual objects
private AtomicReference> visuals = new AtomicReference<>(RTree.star().create());
public void addVisual(Visual vis) {
visuals.updateAndGet(v -> v.add(vis, vis.border()));
}
public void addVisuals(Visual... vis) {
List> list = visuals2list(vis);
visuals.updateAndGet(v -> v.add(list));
}
public void addVisuals(Collection vis) {
List> list = visuals2list(vis);
visuals.updateAndGet(v -> v.add(list));
}
public void removeVisual(Visual vis) {
visuals.updateAndGet(v -> v.delete(vis, vis.border()));
}
public void removeVisuals(Visual... vis) {
List> list = visuals2list(vis);
visuals.updateAndGet(v -> v.delete(list));
}
public void removeVisuals(Collection vis) {
List> list = visuals2list(vis);
visuals.updateAndGet(v -> v.delete(list));
}
private static List> visuals2list(Visual... vis) {
return Arrays.stream(vis).map(
val -> Entries.entry(val, val.border())
).collect(Collectors.toList());
}
private static List> visuals2list(Collection vis) {
return vis.stream().map(
val -> Entries.entry(val, val.border())
).collect(Collectors.toList());
}
/** @return current snapshot of visuals */
public RTree visuals(){
return visuals.get();
}
}