mmb.menu.wtool.Tools Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of multimachinebuilder Show documentation
Show all versions of multimachinebuilder Show documentation
Dependency for the MultiMachineBuilder, a voxel game about building an industrial empire in a finite world.
THIS RELEASE IS NOT PLAYABLE. To play the game, donwload from >ITCH.IO LINK HERE< or >GH releases link here<
/**
*
*/
package mmb.menu.wtool;
import java.util.Collection;
import java.util.Objects;
import mmb.NN;
import mmb.content.aim.ToolAim;
import mmb.content.drugs.Alcohol;
import mmb.content.drugs.ToolAlcohol;
import mmb.content.imachine.ConfigureDroppedItemExtractors;
import mmb.content.pickaxe.ToolPickaxe;
import mmb.engine.debug.Debugger;
import mmb.engine.visuals.ToolVisuals;
import mmb.menu.world.window.WorldWindow;
import monniasza.collects.selfset.HashSelfSet;
import monniasza.collects.selfset.SelfSet;
/**
* @author oskar
*
*/
public class Tools {
private static final Debugger debug = new Debugger("TOOLS");
/**
* A list of all registered tools
*/
public static final SelfSet toollist = HashSelfSet.createNonnull(WindowToolModel.class);
/**
* A standard tool
*/
public static final WindowToolModel TOOL_STANDARD =
new WindowToolModel(ToolStandard.ICON_NORMAL, ToolStandard::new, "standard");
public static final WindowToolModel TOOL_PAINT =
new WindowToolModel(ToolPaint.icon, ToolPaint::new, "paint");
public static final WindowToolModel TOOL_COPY =
new WindowToolModel(Copy.icon, Copy::new, "copy");
public static final WindowToolModel TOOL_PICKERS =
new WindowToolModel(ConfigureDroppedItemExtractors.icon, ConfigureDroppedItemExtractors::new, "droppedItems");
public static final WindowToolModel TOOL_DUMP =
new WindowToolModel(DumpItems.icon, DumpItems::new, "dumpItems");
public static final WindowToolModel TOOL_PICKAXE =
new WindowToolModel(ToolPickaxe.icon, ToolPickaxe::new, "pickaxe");
public static final WindowToolModel TOOL_VISUALS =
new WindowToolModel(ToolVisuals.ICON, ToolVisuals::new, "visuals");
public static final WindowToolModel TOOL_AIM =
new WindowToolModel(ToolAim.icon, ToolAim::new, "aim");
private static boolean initialized = false;
/**
* Initializes tool list
*/
public static void init() {
if(initialized) return;
toollist.add(TOOL_STANDARD);
toollist.add(TOOL_PAINT);
toollist.add(TOOL_COPY);
toollist.add(TOOL_PICKERS);
toollist.add(TOOL_DUMP);
toollist.add(TOOL_PICKAXE);
toollist.add(TOOL_VISUALS);
toollist.add(TOOL_AIM);
debug.printl("Tools initialized");
initialized = true;
}
/**
* Creates a new array of window tools
* @return a new array of window tools
*/
@NN public static WindowTool[] createWindowTools() {
WindowTool[] result = new WindowTool[toollist.size()];
int i = 0;
for(WindowToolModel wtm: toollist) {
result[i] = wtm.create();
i++;
}
return result;
}
/**
* Creates a list of window tools, writing it to given generic collection
* @param c input collection
* @throws NullPointerException if {@code c} is null
*/
public static void createWindowTools(Collection super WindowTool> c, WorldWindow window) {
Objects.requireNonNull(c, "c is null");
for(WindowToolModel wtm: toollist) {
WindowTool tool = wtm.create();
tool.setWindow(window);
c.add(tool);
}
}
}