mmb.content.electric.machines.ElecRenderer Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of multimachinebuilder Show documentation
Show all versions of multimachinebuilder Show documentation
Dependency for the MultiMachineBuilder, a voxel game about building an industrial empire in a finite world.
THIS RELEASE IS NOT PLAYABLE. To play the game, donwload from >ITCH.IO LINK HERE< or >GH releases link here<
The newest version!
/**
*
*/
package mmb.content.electric.machines;
import java.awt.Color;
import java.awt.Graphics;
import java.awt.image.BufferedImage;
import java.awt.image.LookupOp;
import javax.swing.Icon;
import javax.swing.ImageIcon;
import org.joml.Vector4f;
import org.joml.Vector4fc;
import mmb.NN;
import mmb.Nil;
import mmb.content.electric.BlockConduit;
import mmb.content.electric.Electricity;
import mmb.engine.block.BlockEntry;
import mmb.engine.gl.GLHelper;
import mmb.engine.gl.RenderCtx;
import mmb.engine.java2d.ColorMapper;
import mmb.engine.rotate.RotatedImageGroup;
import mmb.engine.rotate.Side;
import mmb.engine.texture.BlockDrawer;
import mmb.engine.texture.Textures;
import mmb.engine.texture.Textures.Texture;
/**
* @author oskar
*
*/
public class ElecRenderer implements BlockDrawer {
//Static stuff
@NN public static final ElecRenderer tiny = gen("tiny");
@NN public static final ElecRenderer small = gen("small");
@NN public static final ElecRenderer medium = gen("medium");
@NN public static final ElecRenderer large = gen("large");
@NN public static final ElecRenderer huge = gen("huge");
@NN private static ElecRenderer gen(String title) {
String rigPath = "machine/power/"+title+" connector.png";
String iconPath = "machine/power/"+title+" wire.png";
String basePath = "machine/power/"+title+" center.png";
RotatedImageGroup rig = RotatedImageGroup.create(rigPath);
ImageIcon icon = new ImageIcon(Textures.get(iconPath));
Texture base = Textures.get1(basePath);
return new ElecRenderer(rig, icon, base.img, base, Color.WHITE);
}
//Instance stuff
@NN public final RotatedImageGroup rig;
@NN public final ImageIcon icon;
@NN public final BufferedImage base;
@NN public final Texture baseTex;
@NN public final Vector4fc color;
public ElecRenderer(RotatedImageGroup rig, ImageIcon icon, BufferedImage base, Texture baseTex, Vector4fc color) {
this.rig = rig;
this.icon = icon;
this.base = base;
this.baseTex = baseTex;
this.color = new Vector4f(color);
}
public ElecRenderer(RotatedImageGroup rig, ImageIcon icon, BufferedImage base, Texture baseTex, Color color) {
this.rig = rig;
this.icon = icon;
this.base = base;
this.baseTex = baseTex;
this.color = GLHelper.color2vec(color, new Vector4f());
}
@Override
public void draw(@Nil BlockEntry ent, int x, int y, Graphics g, int w, int h) {
g.drawImage(base, x, y, w, h, null);
if(ent instanceof BlockConduit) {
int xx = ((BlockConduit) ent).posX();
int yy = ((BlockConduit) ent).posY();
Electricity u = ((BlockConduit) ent).owner().getAtSide(Side.U, xx, yy).getElectricalConnection(Side.D);
if(u != null) rig.U.draw(ent, x, y, g, w, h);
Electricity d = ((BlockConduit) ent).owner().getAtSide(Side.D, xx, yy).getElectricalConnection(Side.U);
if(d != null) rig.D.draw(ent, x, y, g, w, h);
Electricity l = ((BlockConduit) ent).owner().getAtSide(Side.L, xx, yy).getElectricalConnection(Side.R);
if(l != null) rig.L.draw(ent, x, y, g, w, h);
Electricity r = ((BlockConduit) ent).owner().getAtSide(Side.R, xx, yy).getElectricalConnection(Side.L);
if(r != null) rig.R.draw(ent, x, y, g, w, h);
}
}
@Override
public Icon toIcon() {
return icon;
}
@NN public static ElecRenderer repaint(Color c, ElecRenderer renderer) {
BufferedImage conn0 = new BufferedImage(32, 32, BufferedImage.TYPE_INT_ARGB);
Graphics g = conn0.createGraphics();
renderer.rig.U.draw(null, 0, 0, g, 32);
g.dispose();
BufferedImage icon0 = (BufferedImage) renderer.icon.getImage();
BufferedImage base0 = renderer.baseTex.img;
ColorMapper mapperC = ColorMapper.ofType(conn0.getType(), Color.RED, c);
ColorMapper mapperI = ColorMapper.ofType(icon0.getType(), Color.RED, c);
ColorMapper mapperB = ColorMapper.ofType(base0.getType(), Color.RED, c);
LookupOp opC = new LookupOp(mapperC, null);
LookupOp opI = new LookupOp(mapperI, null);
LookupOp opB = new LookupOp(mapperB, null);
BufferedImage conn1 = opC.createCompatibleDestImage(conn0, null);
opC.filter(conn0, conn1);
BufferedImage icon1 = opI.createCompatibleDestImage(icon0, null);
opC.filter(icon0, icon1);
BufferedImage base1 = opB.createCompatibleDestImage(base0, null);
opC.filter(base0, base1);
return new ElecRenderer(RotatedImageGroup.create(conn1), new ImageIcon(icon1), base1, renderer.baseTex, c);
}
private int lod = -1;
@Override
public int LOD() {
if(lod < 0) {
int rgb1 = mmb.engine.texture.LODs.calcLOD(base);
int r = (rgb1 & 0x00ff0000) >> 16;
int g = (rgb1 & 0x0000ff00) >> 8;
int b = (rgb1 & 0x000000ff);
int rgb2 = rig.U.LOD();
r += (rgb2 & 0x00ff0000) >> 16;
g += (rgb2 & 0x0000ff00) >> 8;
b += (rgb2 & 0x000000ff);
r/=2; g/=2; b/=2;
lod = r*65536 + g*256 + b;
}
return lod;
}
}