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Dependency for the MultiMachineBuilder, a voxel game about building an industrial empire in a finite world.
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/**
*
*/
package mmb.content.modular;
import mmb.Nil;
import mmb.content.modular.gui.ModuleConfigHandler;
import mmb.content.modular.part.PartEntry;
/**
* Common representation of block modules and cores
* @author oskar
* @param the type of this block module or core
* @param type of the block
* @param type of broken/added params
*/
public interface BlockModuleOrCore, Tblock extends ModularBlock, ?, ?, ?>, Tparams> extends PartEntry{
/**
* Called when a a module or a core is removed from a block
* @param blk the block running this module
*/
public default void onBroken(Tparams blk) {
//empty
}
/**
* Called when a module or a core is added to a block
* @param blk the block running this module
*/
public default void onAdded(Tparams blk) {
//empty
}
//Config UI
/** @return module config handler for this block module or null*/
@Nil public default ModuleConfigHandler mch(){
return null;
}
}