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Dependency for the MultiMachineBuilder, a voxel game about building an industrial empire in a finite world.
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/**
*
*/
package mmb.content.ppipe;
import org.joml.Vector2d;
/**
* A straight line path, defines the animation of a player
* @author oskar
*
*/
public class Path {
public double beginX;
public double beginY;
public double endX;
public double endY;
public double length;
/**
* @param progress
* @param out
*/
public void interpolate(double progress, Vector2d out) {
double t = progress/length;
out.x = (t*endX)+((1-t)*beginX);
out.y = (t*endY)+((1-t)*beginY);
}
}