mmb.content.ppipe.TwinPlayerPipe Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of multimachinebuilder Show documentation
Show all versions of multimachinebuilder Show documentation
Dependency for the MultiMachineBuilder, a voxel game about building an industrial empire in a finite world.
THIS RELEASE IS NOT PLAYABLE. To play the game, donwload from >ITCH.IO LINK HERE< or >GH releases link here<
The newest version!
/**
*
*/
package mmb.content.ppipe;
import mmb.NN;
import mmb.engine.block.BlockEntry;
import mmb.engine.block.BlockType;
import mmb.engine.rotate.ChirotatedImageGroup;
import mmb.engine.rotate.Side;
/**
* Combines tow player pipes into one
* @author oskar
*/
public class TwinPlayerPipe extends AbstractPlayerPipe {
//Constructors
/**
* Creates a twin player pipe
* @param type block type
* @param img texture
* @param from1 first side of first tunnel
* @param to1 second side of first tunnel
* @param from2 first side of second tunnel
* @param to2 second side of second tunnel
* @param length pipe length in meters
*/
public TwinPlayerPipe(BlockType type, ChirotatedImageGroup img, Side from1, Side to1, Side from2, Side to2, double length) {
super();
this.type = type;
this.img = img;
this.from1 = from1;
this.to1 = to1;
this.tunnel1 = new TunnelHelper(from1, to1);
tunnel1.path.length = length;
this.from2 = from2;
this.to2 = to2;
this.tunnel2 = new TunnelHelper(from2, to2);
tunnel2.path.length = length;
}
@Override
protected void initConnections(int x, int y) {
sides.reset();
sides.set(from1, tunnel1.FWD);
Side from3 = getChirotation().apply(from1);
double ox1 = from3.sideOffsetX;
double oy1 = from3.sideOffsetY;
tunnel1.path.beginX = ox1 + x;
tunnel1.path.beginY = oy1 + y;
sides.set(to1, tunnel1.BWD);
Side to3 = getChirotation().apply(to1);
double ox2 = to3.sideOffsetX;
double oy2 = to3.sideOffsetY;
tunnel1.path.endX = ox2 + x;
tunnel1.path.endY = oy2 + y;
sides.set(from2, tunnel2.FWD);
Side from4 = getChirotation().apply(from2);
double ox3 = from4.sideOffsetX;
double oy3 = from4.sideOffsetY;
tunnel2.path.beginX = ox3 + x;
tunnel2.path.beginY = oy3 + y;
sides.set(to2, tunnel2.BWD);
Side to4 = getChirotation().apply(to2);
double ox4 = to4.sideOffsetX;
double oy4 = to4.sideOffsetY;
tunnel2.path.endX = ox4 + x;
tunnel2.path.endY = oy4 + y;
}
//Contents
@NN private final Side from1;
@NN private final Side to1;
@NN protected final PipeTunnel tunnel1;
@NN private final Side from2;
@NN private final Side to2;
@NN protected final PipeTunnel tunnel2;
//Block methods
@NN private final BlockType type;
@Override
public BlockType type() {
return type;
}
@NN private final ChirotatedImageGroup img;
@Override
public ChirotatedImageGroup getImage() {
return img;
}
@Override
public BlockEntry blockCopy() {
TwinPlayerPipe copy = new TwinPlayerPipe(type, img, from1, to1, from2, to2, tunnel1.path.length);
return copy;
}
}