mmb.content.stn.block.STNTerminal Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of multimachinebuilder Show documentation
Show all versions of multimachinebuilder Show documentation
Dependency for the MultiMachineBuilder, a voxel game about building an industrial empire in a finite world.
THIS RELEASE IS NOT PLAYABLE. To play the game, donwload from >ITCH.IO LINK HERE< or >GH releases link here<
The newest version!
/**
*
*/
package mmb.content.stn.block;
import mmb.NN;
import mmb.Nil;
import mmb.cgui.BlockActivateListener;
import mmb.content.stn.STN;
import mmb.content.stn.network.STNNetworkProcessing.STNRGroupTag;
import mmb.engine.block.BlockType;
import mmb.engine.inv.Inventory;
import mmb.engine.rotate.RotatedImageGroup;
import mmb.engine.worlds.world.World;
import mmb.menu.world.window.WorldWindow;
/**
* Allows manual access to the STN
* @author oskar
*/
public class STNTerminal extends STNBaseMachine implements BlockActivateListener {
@NN private static final RotatedImageGroup rig = RotatedImageGroup.create("stn/terminal.png");
@Override
public BlockType type() {
return STN.STN_terminal;
}
@Override
public RotatedImageGroup getImage() {
return rig;
}
@Override
protected STNBaseMachine blockCopy0() {
return new STNTerminal();
}
//Storage and recipes not supported
@Override
public Inventory storage() {
return null; //NOSONAR the method is declared nullable
}
@Override
public STNRGroupTag oldrecipes() {
return null;
}
@Override
public Inventory oldstorage() {
return null; //NOSONAR the method is declared nullable
}
@Override
public STNRGroupTag recipes() {
return null;
}
STNTerminalGUI gui;
@Override
public void click(int blockX, int blockY, World map, @Nil WorldWindow window, double partX, double partY) {
if(gui != null) return;
if(window == null) return;
gui = new STNTerminalGUI(this, window);
window.openAndShowWindow(gui, "STN term");
}
}