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Dependency for the MultiMachineBuilder, a voxel game about building an industrial empire in a finite world.
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/**
*
*/
package mmb.content.stn.planner;
import java.util.Objects;
import mmb.NN;
import mmb.engine.recipe.RecipeOutput;
/**
* @author oskar
*
*/
public class Procurement {
/** The source for this node*/
@NN public final Source node;
/** Quantity of items */
public final int quantity;
/**
* Creates a recipe node from scratch
* @param node source
* @param quantity quantity of processes
* @throws IllegalArgumentException when quantity is non-positive
* @throws NullPointerException when source is null
*/
public Procurement(Source node, int quantity) {
Objects.requireNonNull(node, "node is null");
if(quantity <= 0) throw new IllegalArgumentException("Non-positive quantity");
this.node = node;
this.quantity = quantity;
}
public static interface Source{
/**
* @return items produced per operation
*/
public RecipeOutput outputs();
/**
* Gets the remaining items to source
* @return remaining items, or -1 if unlimited
*/
public int remaining();
}
}