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Dependency for the MultiMachineBuilder, a voxel game about building an industrial empire in a finite world. THIS RELEASE IS NOT PLAYABLE. To play the game, donwload from >ITCH.IO LINK HERE< or >GH releases link here<

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/**
 * 
 */
package mmb.content.wireworld;

import mmb.engine.block.BlockEntityDataless;
import mmb.engine.rotate.Side;

/**
 * A base implementation for an uniform emitter block.
 * Override the {@link #onTick(mmb.engine.worlds.MapProxy)} to set the state
 * @author oskar
 */
public abstract class EmitBase extends BlockEntityDataless {
	protected boolean state;
	@Override
	public boolean provideSignal(Side s) {
		return state;
	}
}




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