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Dependency for the MultiMachineBuilder, a voxel game about building an industrial empire in a finite world.
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/**
*
*/
package mmb.engine.block;
import java.awt.Graphics;
import java.awt.Point;
import javax.swing.Icon;
import mmb.beans.Titled;
import mmb.engine.worlds.world.World;
import mmb.menu.world.window.WorldWindow;
/**
* Places blocks. Currently used only by block types
* @author oskar
*
*/
public interface Placer extends Titled {
/** @return preview icon */
public Icon getIcon();
/**
* @param x X coordinate of the block
* @param y Y coordinate of the block
* @param that world, which contains the block
* @return placed block, or null if placement failed
*/
public BlockEntry place(int x, int y, World that);
/**
* Invoked when selected
* @param window world window
*/
public void openGUI(WorldWindow window);
/**
* Invoked when deselected
* @param window world window
*/
public void closeGUI(WorldWindow window);
/**
* Displays a block preview in the world
* @param g graphics context
* @param renderStartPos location of the preview
* @param map world
* @param targetLocation location of the block
* @param side preview size
*/
public void preview(Graphics g, Point renderStartPos, World map, Point targetLocation, int side);
@FunctionalInterface
/**
* This is a functional interface for preview generation.
* Used only for multimachines now
* @author oskar
*/
public static interface Previewer{
/**
* @param g
* @param renderStartPos
* @param map
* @param targetLocation
*/
public void draw(Graphics g, Point renderStartPos, World map, Point targetLocation);
}
/**
* @param pos position of the block
* @param map map, which contains the block
* @return placed block, or null if placement failed
*/
public default BlockEntry place(Point pos, World map) {
return place(pos.x, pos.y, map);
}
}