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Dependency for the MultiMachineBuilder, a voxel game about building an industrial empire in a finite world.
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/**
*
*/
package mmb.engine.block;
import mmb.NN;
import mmb.Nil;
import mmb.beans.Positioned;
import mmb.engine.worlds.world.World;
/**
* A block which is instantiated prior to placement, in contrast to placement directly as a simple block
* @author oskar
*/
public interface SensitiveBlock extends BlockEntry, Positioned {
/**
* Gets the current holder of the block
* @throws IllegalArgumentException when there is no onwer
* @return the current owner
*/
@NN public default World owner() {
World owner = nowner();
if(owner == null) throw new IllegalStateException("Not placed in map");
return owner;
}
/**
* Gets the current holder of the block
* @return the current owner or null
*/
@Nil public World nowner();
}