mmb.engine.chance.ListChance Maven / Gradle / Ivy
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Dependency for the MultiMachineBuilder, a voxel game about building an industrial empire in a finite world.
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/**
*
*/
package mmb.engine.chance;
import java.util.Arrays;
import java.util.Set;
import java.util.stream.Collectors;
import org.ainslec.picocog.PicoWriter;
import mmb.engine.inv.io.InventoryWriter;
import mmb.engine.item.ItemEntry;
import mmb.engine.worlds.world.World;
/**
* Combination of item drops
* @author oskar
*/
public class ListChance implements Chance {
private final Chance[] chances;
public ListChance(Chance... chances) {
super();
this.chances = chances;
}
@Override
public boolean drop(InventoryWriter inv, World map, int x, int y) {
boolean result = false;
for(Chance chance: chances) {
result |= chance.drop(inv, map, x, y);
}
return result;
}
@Override
public void produceResults(InventoryWriter tgt, int amount) {
for(Chance chance: chances) {
chance.produceResults(tgt, amount);
}
}
@Override
public void represent(PicoWriter out) {
out.write("{");
out.indentRight();
out.writeln("");
for(Chance chance: chances) {
chance.represent(out);
out.writeln("");
}
out.indentLeft();
out.write("}");
}
@Override
public boolean contains(ItemEntry item) {
for(Chance chance: chances) {
if(chance.contains(item)) return true;
}
return false;
}
private Set items;
@Override
public Set items() {
if(items == null) items = Arrays.stream(chances).flatMap(chance -> chance.items().stream()).collect(Collectors.toSet());
return items;
}
}