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Dependency for the MultiMachineBuilder, a voxel game about building an industrial empire in a finite world.
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/**
*
*/
package mmb.engine.gl;
import org.joml.Matrix2f;
import org.joml.Matrix2fc;
import org.joml.Vector2f;
import org.joml.Vector2fc;
/**
* @author oskar
*
*/
public class Transform2 {
/**
* Creates an identity transform
*/
public Transform2() {}
/**
* Creates an offset transform
* @param offset offset from origin
*/
public Transform2(Vector2fc offset) {
this.offset.set(offset);
}
public Transform2(Matrix2fc mat) {
this.mat.set(mat);
}
public Transform2(Vector2fc offset, Matrix2fc mat) {
this.offset.set(offset);
this.mat.set(mat);
}
public final Matrix2f mat = new Matrix2f();
public final Vector2f offset = new Vector2f();
/**
* @param tf destination
* @return destination transform
*/
public Transform2 inverse(Transform2 tf) {
mat.invert(tf.mat);
tf.mat.transform(offset, tf.offset);
return tf;
}
}