mmb.engine.java2d.ColorMulRGB Maven / Gradle / Ivy
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Dependency for the MultiMachineBuilder, a voxel game about building an industrial empire in a finite world.
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/**
*
*/
package mmb.engine.java2d;
import java.awt.Color;
import mmb.NN;
import mmb.Nil;
/**
* 3-channel color multiplier. Should not be created directly
* @author oskar
*/
public class ColorMulRGB extends ColorMul {
@SuppressWarnings("null")
@NN private Color mutiplier = Color.GRAY;
/**
* @param offset
* @param numComponents
*/
protected ColorMulRGB() {
super(0, 3);
}
@Override
public int[] lookupPixel(@SuppressWarnings("null") int[] src, int @Nil [] dest) {
int[] dest0 = dest;
if(dest0 == null) dest0 = new int[3];
int r = src[0] * mutiplier.getRed() / 128;
int g = src[1] * mutiplier.getGreen() / 128;
int b = src[2] * mutiplier.getBlue() / 128;
int rr = r;
int rg = g;
int rb = b;
if(r > 255) {
int x = r - 255;
rg += x;
rb += x;
r = 255;
}
if(g > 255) {
int x = g - 255;
rr += x;
rb += x;
g = 255;
}
if(b > 255) {
int x = b - 255;
rr += x;
rg += x;
b = 255;
}
if(rr > 255) rr = 255;
if(rg > 255) rg = 255;
if(rb > 255) rb = 255;
dest0[0] = rr;
dest0[1] = rg;
dest0[2] = rb;
return dest0;
}
@Override
public Color color() {
return mutiplier;
}
@Override
public void setColor(Color c) {
mutiplier = c;
}
}