mmb.engine.worlds.world.PlayerPhysics Maven / Gradle / Ivy
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Dependency for the MultiMachineBuilder, a voxel game about building an industrial empire in a finite world.
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/**
*
*/
package mmb.engine.worlds.world;
/**
* Defines how the player behaves to physical events
* @author oskar
*/
public interface PlayerPhysics {
/**
* Update the player's speed and position
* @param w
* @param p
* @param ctrlR
* @param ctrlD
*/
public void onTick(World w, Player p, double ctrlR, double ctrlD);
/**
* @return the description of the current physics state
*/
public String description();
}