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Download pixel-artillery-2d JAR 1.2.0 with all dependencies


A library for 2D OpenGL and OpenAL support based on LWJGL 3

Files of the artifact pixel-artillery-2d version 1.2.0 from the group io.github.mwttg.

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Artifact pixel-artillery-2d
Group io.github.mwttg
Version 1.2.0
Last update 07. January 2025
Tags: based library openal opengl support lwjgl
Organization private
URL https://github.com/mwttg-games/pixel-artillery-2d
License Apache License, Version 2.0
Dependencies amount 22
Dependencies logback-classic, joml, lwjgl, lwjgl-glfw, lwjgl-opengl, lwjgl-openal, lwjgl-stb, lwjgl, lwjgl, lwjgl, lwjgl-glfw, lwjgl-glfw, lwjgl-glfw, lwjgl-opengl, lwjgl-opengl, lwjgl-opengl, lwjgl-openal, lwjgl-openal, lwjgl-openal, lwjgl-stb, lwjgl-stb, lwjgl-stb,
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Source code of pixel-artillery-2d version 1.2.0

META-INF
META-INF.META-INF.MANIFEST.MF
META-INF.maven.io.github.mwttg.pixel-artillery-2d
META-INF.maven.io.github.mwttg.pixel-artillery-2d.META-INF.maven.io.github.mwttg.pixel-artillery-2d.pom.properties
META-INF.maven.io.github.mwttg.pixel-artillery-2d.META-INF.maven.io.github.mwttg.pixel-artillery-2d.pom.xml
io.github.mwttg.pixelartillery2d.cleanup
io.github.mwttg.pixelartillery2d.cleanup.io.github.mwttg.pixelartillery2d.cleanup.CleanUp
io.github.mwttg.pixelartillery2d.graphic
io.github.mwttg.pixelartillery2d.graphic.io.github.mwttg.pixelartillery2d.graphic.AbstractSprite
io.github.mwttg.pixelartillery2d.graphic.io.github.mwttg.pixelartillery2d.graphic.AnimatedSprite
io.github.mwttg.pixelartillery2d.graphic.io.github.mwttg.pixelartillery2d.graphic.AnimationTimingUnit
io.github.mwttg.pixelartillery2d.graphic.io.github.mwttg.pixelartillery2d.graphic.AnimationType
io.github.mwttg.pixelartillery2d.graphic.io.github.mwttg.pixelartillery2d.graphic.GameWindow
io.github.mwttg.pixelartillery2d.graphic.io.github.mwttg.pixelartillery2d.graphic.HorizontalFlipUnit
io.github.mwttg.pixelartillery2d.graphic.io.github.mwttg.pixelartillery2d.graphic.Image
io.github.mwttg.pixelartillery2d.graphic.io.github.mwttg.pixelartillery2d.graphic.ImageFile
io.github.mwttg.pixelartillery2d.graphic.io.github.mwttg.pixelartillery2d.graphic.OpenGlCleanUp
io.github.mwttg.pixelartillery2d.graphic.io.github.mwttg.pixelartillery2d.graphic.OpenGlConfiguration
io.github.mwttg.pixelartillery2d.graphic.io.github.mwttg.pixelartillery2d.graphic.Plane
io.github.mwttg.pixelartillery2d.graphic.io.github.mwttg.pixelartillery2d.graphic.PlaneFactory
io.github.mwttg.pixelartillery2d.graphic.io.github.mwttg.pixelartillery2d.graphic.ShaderProgram
io.github.mwttg.pixelartillery2d.graphic.io.github.mwttg.pixelartillery2d.graphic.SimpleGraphicApplication
io.github.mwttg.pixelartillery2d.graphic.io.github.mwttg.pixelartillery2d.graphic.Sprite
io.github.mwttg.pixelartillery2d.graphic.io.github.mwttg.pixelartillery2d.graphic.StaticSprite
io.github.mwttg.pixelartillery2d.graphic.io.github.mwttg.pixelartillery2d.graphic.TextFile
io.github.mwttg.pixelartillery2d.graphic.io.github.mwttg.pixelartillery2d.graphic.Texture
io.github.mwttg.pixelartillery2d.graphic.io.github.mwttg.pixelartillery2d.graphic.Uniform
io.github.mwttg.pixelartillery2d.graphic.io.github.mwttg.pixelartillery2d.graphic.VertexArrayObject
io.github.mwttg.pixelartillery2d.graphic.io.github.mwttg.pixelartillery2d.graphic.VertexBufferObject
io.github.mwttg.pixelartillery2d.sound
io.github.mwttg.pixelartillery2d.sound.io.github.mwttg.pixelartillery2d.sound.OpenAlCleanUp
io.github.mwttg.pixelartillery2d.sound.io.github.mwttg.pixelartillery2d.sound.Sound
io.github.mwttg.pixelartillery2d.sound.io.github.mwttg.pixelartillery2d.sound.SoundBuffer
io.github.mwttg.pixelartillery2d.sound.io.github.mwttg.pixelartillery2d.sound.SoundData
io.github.mwttg.pixelartillery2d.sound.io.github.mwttg.pixelartillery2d.sound.SoundDevice
io.github.mwttg.pixelartillery2d.sound.io.github.mwttg.pixelartillery2d.sound.SoundListener
io.github.mwttg.pixelartillery2d.sound.io.github.mwttg.pixelartillery2d.sound.SoundSource
io.github.mwttg.pixelartillery2d.sound.io.github.mwttg.pixelartillery2d.sound.WavFile
.logback.xml
shader
shader.shader.fragment.glsl
shader.shader.vertex.glsl




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