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/*
 * $Id: CheckerboardPainter.java 4147 2012-02-01 17:13:24Z kschaefe $
 *
 * Copyright 2004 Sun Microsystems, Inc., 4150 Network Circle,
 * Santa Clara, California 95054, U.S.A. All rights reserved.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 */

package org.jdesktop.swingx.painter;

import org.jdesktop.beans.JavaBean;
import org.jdesktop.swingx.util.PaintUtils;

import java.awt.Color;
import java.awt.Graphics2D;
import java.awt.Paint;

/**
 * 

A Painter implementation that paints a checkerboard pattern. The light * and dark colors (Paint instances) are configurable, as are the size of the * squares (squareSize).

* *

To configure a checkerboard pattern that used a gradient for the dark * tiles and Color.WHITE for the light tiles, you could: *


 *  GradientPaint gp = new GradientPaint(
 *      new Point2D.Double(0, 0),
 *      Color.BLACK,
 *      new Point2D.Double(0, 32),
 *      Color.GRAY);
 *  CheckerboardPainter p = new CheckerboardPainter();
 *  p.setDarkPaint(gp);
 *  p.setLightPaint(Color.WHITE);
 *  p.setSquareSize(32);
 *  panel.seBackgroundPainter(p);
 * 
* *

Note that in this example, the "32" in the GradientPaint matches the "32" * set for the squareSize. This is necessary because GradientPaints don't * readjust themselves for the size of the square. They are fixed and immutable * at the time of creation.

* * @author rbair */ @JavaBean @SuppressWarnings("nls") public class CheckerboardPainter extends AbstractPainter { private Paint checkerPaint; private Paint darkPaint = new Color(204, 204, 204); private Paint lightPaint = Color.WHITE; private double squareSize = 8; /** * Create a new CheckerboardPainter. By default the light color is Color.WHITE, * the dark color is a light gray, and the square length is 8. */ public CheckerboardPainter() { } /** * Create a new CheckerboardPainter with the specified light and dark paints. * By default the square length is 8. * * @param darkPaint the paint used to draw the dark squares * @param lightPaint the paint used to draw the light squares */ public CheckerboardPainter(Paint darkPaint, Paint lightPaint) { this(darkPaint, lightPaint, 8); } /** * Create a new CheckerboardPainter with the specified light and dark paints * and the specified square size. * * @param darkPaint the paint used to draw the dark squares * @param lightPaint the paint used to draw the light squares * @param squareSize the squareSize of the checker board squares */ //TODO squareSize should become int? only ever treated as one public CheckerboardPainter(Paint darkPaint, Paint lightPaint, double squareSize) { this.darkPaint = darkPaint; this.lightPaint = lightPaint; this.squareSize = squareSize; } /** * Specifies the squareSize of the squares. By default, it is 8. A squareSize of <= * 0 will cause an IllegalArgumentException to be thrown. * * @param squareSize the squareSize of one side of a square tile. Must be > 0. */ public void setSquareSize(double squareSize) { if (squareSize <= 0) { throw new IllegalArgumentException("Length must be > 0"); } double old = getSquareSize(); this.squareSize = squareSize; checkerPaint = null; setDirty(true); firePropertyChange("squareSize", old, getSquareSize()); } /** * Gets the current square length. * * @return the squareSize. Will be > 0 */ public double getSquareSize() { return squareSize; } /** * Specifies the paint to use for dark tiles. This is a Paint and * may be anything, including a TexturePaint for painting images. If null, * the background color of the component is used. * * @param color the Paint to use for painting the "dark" tiles. May be null. */ public void setDarkPaint(Paint color) { Paint old = getDarkPaint(); this.darkPaint = color; checkerPaint = null; setDirty(true); firePropertyChange("darkPaint", old, getDarkPaint()); } /** * Gets the current dark paint. * * @return the Paint used for painting the "dark" tiles. May be null */ public Paint getDarkPaint() { return darkPaint; } /** * Specifies the paint to use for light tiles. This is a Paint and * may be anything, including a TexturePaint for painting images. If null, * the foreground color of the component is used. * * @param color the Paint to use for painting the "light" tiles. May be null. */ public void setLightPaint(Paint color) { Paint old = getLightPaint(); this.lightPaint = color; checkerPaint = null; setDirty(true); firePropertyChange("lightPaint", old, getLightPaint()); } /** * gets the current light paint * * @return the Paint used for painting the "light" tiles. May be null */ public Paint getLightPaint() { return lightPaint; } /** * Helper method that creates and returns the Paint that incorporates the * sizes and light and dark Paints in one TexturePaint. I may want to cache * this value in the future for performance reasons */ private Paint getCheckerPaint(Object c) { if (checkerPaint == null) { Paint p1 = PainterUtils.getForegroundPaint(getLightPaint(), c); Paint p2 = PainterUtils.getBackgroundPaint(getDarkPaint(), c); checkerPaint = PaintUtils.getCheckerPaint(p1, p2, (int) (getSquareSize() * 2)); } return checkerPaint; } /** * {@inheritDoc} */ @Override protected void doPaint(Graphics2D g, Object t, int width, int height) { g.setPaint(getCheckerPaint(t)); g.fillRect(0, 0, width, height); } }