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package io.github.palexdev.mfxcomponents.behaviors;

import io.github.palexdev.mfxcomponents.controls.buttons.MFXIconButton;
import javafx.scene.input.KeyCode;
import javafx.scene.input.KeyEvent;
import javafx.scene.input.MouseButton;
import javafx.scene.input.MouseEvent;

import java.util.function.Consumer;

/**
 * This is the default behavior used by all {@link MFXIconButton} components.
 * 

* Extends {@link MFXSelectableBehaviorBase} since most of the API is the same, but the {@link #handleSelection()} method * is overridden to also take into account the special property: {@link MFXIconButton#selectableProperty()}. */ public class MFXIconButtonBehavior extends MFXSelectableBehaviorBase { //================================================================================ // Constructors //================================================================================ public MFXIconButtonBehavior(MFXIconButton button) { super(button); } //================================================================================ // Overridden Methods //================================================================================ /** * {@inheritDoc} *

* Overridden to not trigger {@link MFXIconButton#fire()} twice as it is already handled by {@link #handleSelection()} */ @Override public void mouseClicked(MouseEvent me, Consumer callback) { if (me.getButton() == MouseButton.PRIMARY) handleSelection(); if (callback != null) callback.accept(me); } /** * {@inheritDoc} *

* Overridden to not trigger {@link MFXIconButton#fire()} twice as it is already handled by {@link #handleSelection()} */ @Override public void keyPressed(KeyEvent ke, Consumer callback) { if (ke.getCode() == KeyCode.ENTER) handleSelection(); if (callback != null) callback.accept(ke); } @Override protected void handleSelection() { MFXIconButton btn = getNode(); if (!btn.isSelectable()) { // If the button is not a toggle it still acts like a normal button! btn.fire(); return; } super.handleSelection(); } }




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