All Downloads are FREE. Search and download functionalities are using the official Maven repository.

io.github.palexdev.mfxeffects.animations.motion.Cubic Maven / Gradle / Ivy

There is a newer version: 11.26.0
Show newest version
/*
 * Copyright (C) 2023 Parisi Alessandro - [email protected]
 * This file is part of MaterialFX (https://github.com/palexdev/MaterialFX)
 *
 * MaterialFX is free software: you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public License
 * as published by the Free Software Foundation; either version 3 of the License,
 * or (at your option) any later version.
 *
 * MaterialFX is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with MaterialFX. If not, see .
 */

package io.github.palexdev.mfxeffects.animations.motion;

import io.github.palexdev.mfxeffects.animations.base.Curve;

/**
 * A cubic polynomial mapping of the unit interval.
 * 

* Implements third-order Bézier curves. *

* Video examples of various curves based on this: *

- Fast Linear To Slow Ease In *

- Ease *

- Ease In *

- Ease In To Linear *

- Ease In Sine *

- Ease In Quad *

- Ease In Cubic *

- Ease In Quart *

- Ease In Quint *

- Ease In Expo *

- Ease In Circ *

- Ease In Back *

- Ease Out *

- Linear To Ease Out *

- Ease Out Sine *

- Ease Out Quad *

- Ease Out Cubic *

- Ease Out Quart *

- Ease Out Quint *

- Ease Out Expo *

- Ease Out Circ *

- Ease Out Back *

- Ease In Out *

- Ease In Out Sine *

- Ease In Out Quad *

- Ease In Out Cubic *

- Ease In Out Quart *

- Ease In Out Quint *

- Ease In Out Expo *

- Ease In Out Circ *

- Ease In Out Back *

- Fast Out Slow In *

- Slow Middle */ public class Cubic extends Curve { private final double x1; private final double y1; private final double x2; private final double y2; private static final double CUBIC_ERROR_BOUND = 0.001; public Cubic(double x1, double y1, double x2, double y2) { this.x1 = x1; this.y1 = y1; this.x2 = x2; this.y2 = y2; } double elevateCubic(double a, double b, double m) { return 3 * a * (1 - m) * (1 - m) * m + 3 * b * (1 - m) * m * m + m * m * m; } @Override public double curve(double t) { double start = 0.0; double end = 1.0; while (true) { final double midpoint = (start + end) / 2; final double estimate = elevateCubic(x1, x2, midpoint); if (Math.abs(t - estimate) < CUBIC_ERROR_BOUND) { return elevateCubic(y1, y2, midpoint); } if (estimate < t) { start = midpoint; } else { end = midpoint; } } } }





© 2015 - 2024 Weber Informatics LLC | Privacy Policy